CHP15341=
My ChipHead Server
Online 142.132.156.174:28038 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 448/475
-
02COMPlayers 251/275
-
03COMPlayers 125/350
-
04COMPlayers 175/400
-
05COMPlayers 65/200
-
06COMPlayers 89/125
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show My ChipHead Server?
Community servers, no tags and Vanilla Rust servers, tracked live — the Rust Tracker lists that include My ChipHead Server. These filters surface it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on My ChipHead Server?
Listed for the server browser to read, My ChipHead Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does My ChipHead Server wipe?
The next wipe at My ChipHead Server is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 10 days 1 hours. Its tags carry a monthly wipe schedule.
Location and Status
How reliable is My ChipHead Server, and is it online now?
My ChipHead Server is up and online at this moment. By its own uptime figure, the last restart was roughly 22 hours ago. 4% uptime over the last 7 full days, with 7 of 168 hours up. First contact for Rust Tracker: 19 October 2026.
What Rust version is My ChipHead Server on?
Confirmed for My ChipHead Server: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.
What is performance like on My ChipHead Server?
Average server fps over the last 48 hours: 219, with a low of 192. Maximum entities carried: 46,706, from buildings and deployables to everything else. It drew as much as 1,860 MB of memory. A climbing entity count and low fps are what register as lag for players.
Where does My ChipHead Server sit?
Nothing on region from My ChipHead Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 142.132.156.174:28038.
Player Count
Is My ChipHead Server busy?
Slots 40; players on board 0: that is My ChipHead Server now. The last seven days put it at 0 players on average.
Where does My ChipHead Server sit in the server rankings?
Top 69% of all ranked servers, and #15,341 on seven-day player hours: My ChipHead Server.
Settings
Which settings and rules are confirmed on My ChipHead Server?
Nothing in My ChipHead Server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.
What map is My ChipHead Server on?
The map on My ChipHead Server is procedural, size 3,000, seed 55836, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join My ChipHead Server?
Open the console in Rust with F1 after starting the game, then type client.connect 142.132.156.174:28038. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://chiphead.tech.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.