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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,676online PAX50,509playing OCC3,178with players WIPED 3H130
MODModded traffic
Callsign

TFM15459

TFM Digital Twin [DEV ONLY]

Offline 136.46.73.211:28025 checked 35d ago

weekly wipes moddedcarbonpve
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,459top 71%
Last wipe117d agoweekly schedule
Next wipe1d 6hFri 30 Oct, 16:20 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Friday 30 October, 16:20 UTC, in 1d 6h.

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does TFM Digital Twin [DEV ONLY] appear in Rust Tracker lists and filters?

On Rust Tracker, TFM Digital Twin [DEV ONLY] sits in these lists: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

What do the tags mean that TFM Digital Twin [DEV ONLY] is listed under?

The game's server browser reads these tags from TFM Digital Twin [DEV ONLY]: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2631 (Protocol): Join only if your game is on protocol 2631; cs156658 (Build): Build: 156658; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Every week it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does TFM Digital Twin [DEV ONLY] wipe?

The next wipe at TFM Digital Twin [DEV ONLY] is an estimate, drawn from weekly: 7 days after its last wipe. Due on Friday 30 October at 16:20 UTC: its next wipe. Its world went live 117 days 17 hours. Its tags carry a weekly wipe schedule.

Server Details

Is TFM Digital Twin [DEV ONLY] up, and how does its uptime hold?

Offline now, TFM Digital Twin [DEV ONLY] was last seen 35 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on TFM Digital Twin [DEV ONLY]?

Rust network protocol 2631 and build 156658 on Linux is what TFM Digital Twin [DEV ONLY] runs. Steam updates it for you; your game must share the protocol to join.

Where does TFM Digital Twin [DEV ONLY] sit?

Nothing on region from TFM Digital Twin [DEV ONLY]; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 136.46.73.211:28025.

Population

What is the player count on TFM Digital Twin [DEV ONLY]?

Offline: TFM Digital Twin [DEV ONLY], last seen 35 days 16 hours ago.

How does TFM Digital Twin [DEV ONLY] compare in the rankings?

Seven-day player hours put TFM Digital Twin [DEV ONLY] at #15,459, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on TFM Digital Twin [DEV ONLY]?

No gather rate appears in TFM Digital Twin [DEV ONLY]'s name. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

How to Join

Which steps join TFM Digital Twin [DEV ONLY]?

To connect: start Rust, press F1, enter client.connect 136.46.73.211:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2631
Protocol Join only if your game is on protocol 2631.
cs156658
Build Build: 156658.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Every week it wipes.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.