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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,595online PAX34,643playing OCC2,837with players WIPED 3H63
MODModded traffic
Callsign

LND1513=

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS

Online EU 136.243.51.246:28028 checked 11m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 70 0% full
7-day average4peak 13
Rank#1,513top 7% · #605 in EU
Last wipe12d agobiweekly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
02.557.51005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak14players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 15d 8hThu 12 Nov, 13:16 UTC
  3. 36d 14hThu 3 Dec, 19:00 UTCFW
  4. 43d 8hThu 10 Dec, 13:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:16 UTC12d ago 11 – running 5
Thu 1 Oct, 18:13 UTC FW26d ago 17 halved by day 10 13.8 days 5
Thu 17 Sep, 13:28 UTC40d ago 13 held half 14.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016EU · no group limit · biweekly · 235 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 91/2000
  2. 02MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 53 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 13/100
  3. 03MOD
    Callsign RST210EU · groups of 100+ · biweekly · 31 on average RustAria#4 [Мирный / PVE / SKINDROPS]
    Players 12/200
  4. 04MOD
    Callsign ESP016EU · groups of 8+ · biweekly · 28 on average [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
    Players 7/50
  5. 05MOD
    Callsign RST025EU · groups of 10+ · biweekly · 28 on average [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
    Players 5/100
  6. 06MOD
    Callsign QST016EU · groups of 8+ · biweekly · 26 on average PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include PVE Land [EU]|SkillTree|Raidable Bases|EVENTS. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

The game's server browser reads these tags from PVE Land [EU]|SkillTree|Raidable Bases|EVENTS: gmrust (Game mode): Survival as standard Rust plays; mp70 (Max players): Slots: 70; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Which operator runs PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS publishes a rustedmaster.eu hostname. 4 other servers we track do too, so the same operator most likely runs them.

Wipe Schedule

What happens on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS on wipe day?

Recent wipes averaged a peak of 14 players. The peak on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. By day 10 the crowd dropped below half where it did not hold.

When does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS wipe?

Wipe rhythm at PVE Land [EU]|SkillTree|Raidable Bases|EVENTS: every 4 weeks on Thursday at 13:16 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 days 15 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Server Details

What is the uptime on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, and is it online?

Tracking shows PVE Land [EU]|SkillTree|Raidable Bases|EVENTS online as of now. The uptime it reports puts the last restart about 20 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

Rust network protocol 2635 and build 168909 on Windows is what PVE Land [EU]|SkillTree|Raidable Bases|EVENTS runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

Average server fps over the last 48 hours: 59, with a low of 49. Buildings, deployables and the rest of the world took it to a maximum of 117,469 entities. It drew as much as 4,825 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS hosted in?

Listed in Europe under EU: that is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 136.243.51.246:28028.

Player Count

Is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS busy?

Tracking PVE Land [EU]|SkillTree|Raidable Bases|EVENTS: 0 of 70 slots filled. Over seven days: average 4, peak 13 players. At 16:00 UTC it drew its highest average of the last 48 hours: 8 players.

Where does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS sit in the server rankings?

Top 7% of all ranked servers and #605 in Europe: PVE Land [EU]|SkillTree|Raidable Bases|EVENTS ranks #1,513 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

No gather rate appears in PVE Land [EU]|SkillTree|Raidable Bases|EVENTS's name. The group limit is 16 players. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS on?

A procedural map of size 4,096 runs on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, generated by the game from seed 58744231. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

How to Join

Which steps join PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

Open the console in Rust with F1 after starting the game, then type client.connect 136.243.51.246:28028. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://rustedmaster.eu.

Transponder codes

Server tags

What each one means.

Published as mp70,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp70
Max players Slots: 70.
ts16
Group limit No team may exceed 16.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.