Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,873online PAX91,534playing OCC3,854with players WIPED 3H380
MODModded traffic
Callsign

QST618↑

PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events

Online 185.207.214.176:35015 checked 11m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 41/ 100 41% full
7-day average23peak 51
Rank#618top 3%
Last wipe2h agobiweekly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
01020304016:0001:0010:0020:0005:0014:00Wiped Thu 29 Oct, 13:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040016:0001:0010:0020:0005:0014:00Wiped Thu 29 Oct, 13:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.

The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak79players, last three wipes
crowd held33%else halves by day 12.5

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 20d 21hThu 19 Nov, 13:22 UTC
  3. 35d 3hThu 3 Dec, 19:00 UTCFW
  4. 41d 21hThu 10 Dec, 13:22 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 73, 3 hours in, with 21 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:22 UTC2h ago – – running 16
Thu 15 Oct, 13:47 UTC14d ago 73+21 queue – – 19
Thu 1 Oct, 17:49 UTC FW27d ago 88+7 queue held half 13.8 days 13
Thu 17 Sep, 13:44 UTC42d ago 76+9 queue halved by day 13 14.2 days 21

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016EU · no group limit · biweekly · 243 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 271/2000
  2. 02MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 49 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 65/100
  3. 03MOD
    Callsign RST210EU · groups of 100+ · biweekly · 28 on average RustAria#4 [Мирный / PVE / SKINDROPS]
    Players 20/200
  4. 04MOD
    Callsign RST025EU · groups of 10+ · biweekly · 26 on average [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
    Players 21/100
  5. 05MOD
    Callsign ESP016EU · groups of 8+ · biweekly · 26 on average [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
    Players 15/50
  6. 06MOD
    Callsign ESP758EU · groups of 12+ · biweekly · 14 on average [ESP/Ñ] BANDOLEROS PvE | PvE Avanzado | Mundo Vivo
    Players 2/40
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events appear in Rust Tracker lists and filters?

These Rust Tracker lists carry PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events: PvE servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Zombie servers, on radar. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.

How should you read the tags on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

The game's server browser reads these tags from PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events when wipe day lands?

The average peak across recent wipes: 79 players. This wipe, 3 hours in was the peak: 21 were holding in the queue. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. In the other cases, half the peak was lost by day 12.5.

When does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events wipe?

Wipe rhythm at PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events: every 3 weeks on Thursday at 13:22 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 2 hours. Its tags carry an every-two-weeks wipe schedule.

Location and Status

How reliable is PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events, and is it online now?

PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events is up and online at this moment. About 39 minutes ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

Confirmed for PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

For the last 48 hours it averaged 144 server fps; the floor was 99. Buildings, deployables and the rest of the world took it to a maximum of 627,548 entities. It drew as much as 9,785 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events sit?

No region tag is published by PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events, but the name points to Europe. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.207.214.176:35015.

Player Count

Is PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events busy?

Slots 100; players on board 41: that is PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events now. Over seven days: average 23, peak 51 players. Peak traffic in the last 48 hours came at 14:00 UTC, averaging 37 players.

What rank does PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events carry among Rust servers?

Seven-day player hours put PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events at #618, within the top 3% of all ranked servers.

Settings

Which settings and rules are confirmed on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

The name of PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events on?

The map on PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events is procedural, size 4,500, seed 46464646, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

What is the way to join PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events?

To connect: start Rust, press F1, enter client.connect 185.207.214.176:35015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rust-z.gamestores.app/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.