LND1835↓
PVE Land [US]|SkillTree|Raidable Bases|EVENTS
Online NA 66.51.99.151:28080 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 8h.
The force wipe · high confidence
Coming wipes
- 8d 8hThu 5 Nov, 19:00 UTCFW
- 15d 2hThu 12 Nov, 13:16 UTC
- 36d 8hThu 3 Dec, 19:00 UTCFW
- 43d 2hThu 10 Dec, 13:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:16 UTC12d ago | 10 | – | running | 2 |
| Thu 1 Oct, 18:15 UTC FW26d ago | 11 | halved by day 12 | 13.8 days | 2 |
| Thu 17 Sep, 13:44 UTC40d ago | 12 | halved by day 6 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 50/2000
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02MODPlayers 23/200
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03MODPlayers 7/200
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04MODPlayers 9/30
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05MODPlayers 5/100
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06MODPlayers 0/100
Quick answers
From the figures on this page.
Tags
Where does PVE Land [US]|SkillTree|Raidable Bases|EVENTS appear in Rust Tracker lists and filters?
PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include PVE Land [US]|SkillTree|Raidable Bases|EVENTS. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the tags mean that PVE Land [US]|SkillTree|Raidable Bases|EVENTS is listed under?
Listed for the server browser to read, PVE Land [US]|SkillTree|Raidable Bases|EVENTS publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts16 (Group limit): Team limit: 16; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Which operator runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
A rustedmaster.eu hostname is published by PVE Land [US]|SkillTree|Raidable Bases|EVENTS, as it is by 4 other servers we track; same operator, most likely.
Wipe Times
What should you expect on PVE Land [US]|SkillTree|Raidable Bases|EVENTS when wipe day lands?
Recent wipes averaged a peak of 11 players. 12 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 9 the crowd dropped below half where it did not hold.
On what schedule does PVE Land [US]|SkillTree|Raidable Bases|EVENTS wipe?
At PVE Land [US]|SkillTree|Raidable Bases|EVENTS the wipes follow a every 4 weeks on Thursday at 13:16 UTC rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 12 days 21 hours. Its tags carry an every-two-weeks wipe schedule.
Server Details
How reliable is PVE Land [US]|SkillTree|Raidable Bases|EVENTS, and is it online now?
Right now PVE Land [US]|SkillTree|Raidable Bases|EVENTS is online. The uptime it reports puts the last restart about 22 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.
What Rust version is PVE Land [US]|SkillTree|Raidable Bases|EVENTS on?
Rust network protocol 2635 and build 168909 on Windows is what PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs. Steam updates it for you; your game must share the protocol to join.
How smoothly does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?
Server fps held an average of 59 across the last 48 hours, never below 51. Buildings, deployables and the rest of the world took it to a maximum of 111,145 entities. It drew as much as 4,703 MB of memory. A climbing entity count and low fps are what register as lag for players.
Which location is PVE Land [US]|SkillTree|Raidable Bases|EVENTS in?
Listed in North America under NA: that is PVE Land [US]|SkillTree|Raidable Bases|EVENTS by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 66.51.99.151:28080.
Population
How many players are on PVE Land [US]|SkillTree|Raidable Bases|EVENTS right now?
Slots 100; players on board 0: that is PVE Land [US]|SkillTree|Raidable Bases|EVENTS now. Seven-day average 3 players; peak 12. At 04:00 UTC it drew its highest average of the last 48 hours: 6 players.
Where does PVE Land [US]|SkillTree|Raidable Bases|EVENTS sit in the server rankings?
Top 8% of all ranked servers and #284 in North America: PVE Land [US]|SkillTree|Raidable Bases|EVENTS ranks #1,835 on player hours over the last seven days.
Settings
Which settings and rules are confirmed on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Nothing in PVE Land [US]|SkillTree|Raidable Bases|EVENTS's name states a gather rate. Up to 16 players per group. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
A procedural map of size 4,096 runs on PVE Land [US]|SkillTree|Raidable Bases|EVENTS, generated by the game from seed 58744231. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.
Connect
What is the way to join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
To connect: start Rust, press F1, enter client.connect 66.51.99.151:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rustedmaster.eu.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts16,^o^z
Game
gmrust
mp100
ts16
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.