Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,617online PAX35,735playing OCC2,880with players WIPED 3H74
MODModded traffic
Callsign

RST15960

Rustoria.co - SEA Main Preview Server (Map #6)

Offline 135.181.207.161:28010 checked 21d ago

moddedpve
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,960top 71%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 00:13 UTC23d ago 1 – running 0
Sat 3 Oct, 14:15 UTC25d ago 0 – 2.4 days 0
Thu 1 Oct, 09:34 UTC27d ago 2 – 2.2 days 0
Wed 30 Sep, 09:45 UTC28d ago 2 – 1 days 0
Wed 30 Sep, 02:41 UTC29d ago 2 – 0.3 days 0
Tue 29 Sep, 01:26 UTC30d ago 0 – 1.1 days 1
Mon 28 Sep, 00:40 UTC31d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 59 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 56/200
  2. 02MOD
    Callsign QSP016EA · groups of 8+ · 37 on average QS『鱼山路』pve|耐玩|升级|突袭
    Players 45/100
  3. 03MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼
    Players 36/100
  4. 04MOD
    Callsign JPN100EA · groups of 16+ · 34 on average Japan Tokyo - Vanilla PvE|JP|Beginner
    Players 29/100
  5. 05MOD
    Callsign JPN110EA · groups of 16+ · 21 on average Japan Tokyo - Chill PvE|JP
    Players 19/100
  6. 06MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 16/88
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Rustoria.co - SEA Main Preview Server (Map #6) appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Rustoria.co - SEA Main Preview Server (Map #6): PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the tags mean that Rustoria.co - SEA Main Preview Server (Map #6) is listed under?

The game's server browser reads these tags from Rustoria.co - SEA Main Preview Server (Map #6): gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): 0 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^p (PvE): The world is the danger; players do not fight each other; builds (Build server): Practise base building and design; creative (Creative): Build freely — sandbox building with no gathering; training (Combat training): Training: aim and PvP practice, with loot supplied; modded (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Rustoria.co - SEA Main Preview Server (Map #6) when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it.

On what schedule does Rustoria.co - SEA Main Preview Server (Map #6) wipe?

Wipe times at Rustoria.co - SEA Main Preview Server (Map #6) are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 23 days 6 hours since this world was made.

Server Details

Is Rustoria.co - SEA Main Preview Server (Map #6) up, and how does its uptime hold?

Tracking shows Rustoria.co - SEA Main Preview Server (Map #6) offline as of now, last seen 21 days 21 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 27 September 2026.

Which Rust version is confirmed on Rustoria.co - SEA Main Preview Server (Map #6)?

Confirmed for Rustoria.co - SEA Main Preview Server (Map #6): Rust network protocol 2634 and build 166652, Linux. Steam updates it for you; your game must share the protocol to join.

What location is Rustoria.co - SEA Main Preview Server (Map #6) hosted in?

The name of Rustoria.co - SEA Main Preview Server (Map #6) points to Asia, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 135.181.207.161:28010.

Player Count

What is the player count on Rustoria.co - SEA Main Preview Server (Map #6)?

Offline: Rustoria.co - SEA Main Preview Server (Map #6), last seen 21 days 21 hours ago.

Where does Rustoria.co - SEA Main Preview Server (Map #6) sit in the server rankings?

Seven-day player hours put Rustoria.co - SEA Main Preview Server (Map #6) at #15,960, within the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rustoria.co - SEA Main Preview Server (Map #6)?

The name of Rustoria.co - SEA Main Preview Server (Map #6) carries no gather rate. Up to 8 players per group, the game's default. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. VAC is on, Valve's anti-cheat.

Which map is confirmed for Rustoria.co - SEA Main Preview Server (Map #6)?

Generated by the game from seed 1337, the procedural map on Rustoria.co - SEA Main Preview Server (Map #6) measures 4,000. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

What is the way to join Rustoria.co - SEA Main Preview Server (Map #6)?

To connect: start Rust, press F1, enter client.connect 135.181.207.161:28010 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,modded,builds,creative,training

Game

gmrust
Game mode Standard survival mode for Rust.
mp0
Max players 0 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.
builds
Build server Practise base building and design.
creative
Creative Build freely — sandbox building with no gathering.
training
Combat training Training: aim and PvP practice, with loot supplied.

Mods and access

modded
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.