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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,890online PAX103,751playing OCC3,994with players WIPED 3H411
MODModded traffic
Callsign

TNK15816

TNK Rust Server in Japan

Offline EA 133.88.120.172:28015 checked 19d ago

vanillamoddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,816top 72% · #495 in EA
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct9 Oct13 Oct17 Oct

Top 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 09:48 UTC20d ago 1 – running 0
Thu 1 Oct, 22:52 UTC FW27d ago 2 held half 7.5 days 0
Tue 29 Sep, 14:36 UTC30d ago 3 held half 2.3 days 0
Tue 29 Sep, 07:22 UTC30d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 59 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 35/200
  2. 02MOD
    Callsign QSP016EA · groups of 8+ · 37 on average QS『鱼山路』pve|耐玩|升级|突袭
    Players 34/100
  3. 03MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
    Players 23/100
  4. 04MOD
    Callsign JPN100EA · groups of 16+ · 33 on average Japan Tokyo - Vanilla PvE|JP|Beginner
    Players 19/100
  5. 05MOD
    Callsign JPN110EA · groups of 16+ · 21 on average Japan Tokyo - Chill PvE|JP
    Players 10/100
  6. 06MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 17/88
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry TNK Rust Server in Japan?

On Rust Tracker, TNK Rust Server in Japan sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on TNK Rust Server in Japan?

Listed for the server browser to read, TNK Rust Server in Japan publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EA (East Asia): In the server browser it is listed under East Asia. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on TNK Rust Server in Japan on wipe day?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

Which wipe times are confirmed for TNK Rust Server in Japan?

No next wipe to predict for TNK Rust Server in Japan, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 20 days 8 hours since this world was made.

Server Details

Is TNK Rust Server in Japan up, and how does its uptime hold?

Tracking shows TNK Rust Server in Japan offline as of now, last seen 19 days 15 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 28 September 2026.

What Rust version is TNK Rust Server in Japan on?

Rust network protocol 2634 and build 166494 on Linux is what TNK Rust Server in Japan runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is TNK Rust Server in Japan in?

In Asia, under its EA tag, is where TNK Rust Server in Japan lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 133.88.120.172:28015.

Population

Is TNK Rust Server in Japan busy?

Last seen 19 days 15 hours ago; TNK Rust Server in Japan is offline at present.

Where does TNK Rust Server in Japan sit in the server rankings?

Top 72% of all ranked servers and #495 in Asia: TNK Rust Server in Japan ranks #15,816 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on TNK Rust Server in Japan?

Nothing in TNK Rust Server in Japan's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for TNK Rust Server in Japan?

The map on TNK Rust Server in Japan is procedural, size 4,000, seed 6543210, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto TNK Rust Server in Japan?

Open the console in Rust with F1 after starting the game, then type client.connect 133.88.120.172:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EA
East Asia In the server browser it is listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.