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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,743online PAX54,666playing OCC3,375with players WIPED 3H133
COMCommunity traffic
Callsign

LCL13890

[Local] Build & Practice Server

Offline 133.201.143.224:28015 checked 24d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,890top 61%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:00 UTC FW27d ago 1 – running 0
Thu 17 Sep, 10:05 UTC41d ago 1 halved by day 1 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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  2. 02COM
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  3. 03MOD
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    Players 168/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 90 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 193/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 52 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [Local] Build & Practice Server?

On Rust Tracker, [Local] Build & Practice Server sits in these lists: Build, creative and sandbox servers and Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on [Local] Build & Practice Server?

Listed for the server browser to read, [Local] Build & Practice Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on [Local] Build & Practice Server when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd dropped below half where it did not hold.

When does [Local] Build & Practice Server wipe?

[Local] Build & Practice Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 27 days 3 hours since this world was made.

Location and Status

What is the uptime on [Local] Build & Practice Server, and is it online?

Tracking shows [Local] Build & Practice Server offline as of now, last seen 24 days 15 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 17 September 2026.

Which Rust version is confirmed on [Local] Build & Practice Server?

Rust network protocol 2634 and build 166494 on Windows is what [Local] Build & Practice Server runs. To join, your game must be on the same protocol; Steam handles the update.

What location is [Local] Build & Practice Server hosted in?

Region: none published by [Local] Build & Practice Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 133.201.143.224:28015.

Population

How many players are on [Local] Build & Practice Server right now?

Offline now for [Local] Build & Practice Server, last seen 24 days 15 hours ago.

How does [Local] Build & Practice Server compare in the rankings?

On player hours over seven days, [Local] Build & Practice Server ranks #13,890, inside the top 61% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [Local] Build & Practice Server?

The name of [Local] Build & Practice Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on [Local] Build & Practice Server?

Procedural map on [Local] Build & Practice Server, made by the game.

Connect

What is the way to join [Local] Build & Practice Server?

Open the console in Rust with F1 after starting the game, then type client.connect 133.201.143.224:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players 1 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.