STT10301=
State of Flux | Test Server
Offline OC 125.236.230.198:28038 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers, top 75% in OC. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:04 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 17/2000
-
02MODPlayers 2/200
-
03MODPlayers 4/200
-
04MODPlayers 3/100
-
05MODPlayers 0/30
-
06MODPlayers 0/50
Quick answers
From the figures on this page.
Tags
Where does State of Flux | Test Server appear in Rust Tracker lists and filters?
On Rust Tracker, State of Flux | Test Server sits in these lists: PvE servers, tracked live, Oceania servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on State of Flux | Test Server?
These tags are published by State of Flux | Test Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): The server browser lists it under Oceania. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on State of Flux | Test Server on wipe day?
Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for State of Flux | Test Server?
State of Flux | Test Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 2 days 12 hours.
Location and Status
How reliable is State of Flux | Test Server, and is it online now?
Tracking shows State of Flux | Test Server offline as of now, last seen 14 hours ago. About 45 hours ago it restarted last, based on reported uptime. 54 of 168 hours up over the last 7 full days: 32% uptime. The first sighting by Rust Tracker was 4 October 2026.
Which Rust build is State of Flux | Test Server running?
Rust network protocol 2635 and build 168909 is the build on State of Flux | Test Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Is State of Flux | Test Server holding performance?
Server fps held an average of 30 across the last 48 hours, never below 15. Maximum entities carried: 168,552, from buildings and deployables to everything else. Peak memory use: 5,760 MB. Players feel lag when fps drops and the entity count climbs.
Which location is State of Flux | Test Server in?
Listed in Oceania under OC: that is State of Flux | Test Server by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 125.236.230.198:28038.
Player Count
What is the player count on State of Flux | Test Server?
Offline now for State of Flux | Test Server, last seen 14 hours ago. Seven-day average 0 players; peak 1.
What rank does State of Flux | Test Server carry among Rust servers?
Seven-day player hours: #10,301 overall for State of Flux | Test Server, top 46% of ranked servers, #161 in Oceania.
Settings
Which settings and rules are confirmed on State of Flux | Test Server?
The name of State of Flux | Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
What map is State of Flux | Test Server on?
The map on State of Flux | Test Server is procedural, size 5,000, seed 2147483647, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Test Server.
How to Join
Which steps join State of Flux | Test Server?
To connect: start Rust, press F1, enter client.connect 125.236.230.198:28038 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://sofgame.zone.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,OC,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.