Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,680online PAX38,014playing OCC2,926with players WIPED 3H94
COMCommunity traffic
Callsign

LNA14176

JD LAN Sandbox (staging)

Offline 122.199.14.205:28015 checked 27d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,176top 60%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 15:49 UTC28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign TST018EA · groups of 8+ · 10 on average 【南瓜】Build-Test
    Players 8/101
  2. 02COM
    Callsign RCH015EU · groups of 8+ · 2 on average Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
    Players 1/25
  3. 03COM
    Callsign CRT017groups of 8+ · 1 on average Creative / Build
    Players 1/1
  4. 04MOD
    Callsign BLD014EU · groups of 8+ · 115 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 73/999
  5. 05MOD
    Callsign BLD014NA · groups of 8+ · 90 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 169/999
  6. 06MOD
    Callsign RST015OC · groups of 8+ · 52 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 77/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry JD LAN Sandbox (staging)?

These Rust Tracker lists carry JD LAN Sandbox (staging): Build, creative and sandbox servers and Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that JD LAN Sandbox (staging) is listed under?

These tags are published by JD LAN Sandbox (staging) for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166465 (Build): The game build is 166465; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on JD LAN Sandbox (staging) on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it.

When does JD LAN Sandbox (staging) wipe?

The record holds too few of JD LAN Sandbox (staging)'s wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 28 days 10 hours.

Server Details

Is JD LAN Sandbox (staging) up, and how does its uptime hold?

Tracking shows JD LAN Sandbox (staging) offline as of now, last seen 27 days 13 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 30 September 2026.

Which Rust build is JD LAN Sandbox (staging) running?

Rust network protocol 2634 and build 166465 is the build on JD LAN Sandbox (staging); the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What location is JD LAN Sandbox (staging) hosted in?

Nothing on region from JD LAN Sandbox (staging); none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 122.199.14.205:28015.

Player Count

Is JD LAN Sandbox (staging) busy?

Offline now for JD LAN Sandbox (staging), last seen 27 days 13 hours ago.

What rank does JD LAN Sandbox (staging) carry among Rust servers?

Seven-day player hours put JD LAN Sandbox (staging) at #14,176, within the top 60% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on JD LAN Sandbox (staging)?

Nothing in JD LAN Sandbox (staging)'s name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

How to Join

How do you get onto JD LAN Sandbox (staging)?

Open the console in Rust with F1 after starting the game, then type client.connect 122.199.14.205:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166465
Build The game build is 166465.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.