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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,718online PAX59,183playing OCC3,355with players WIPED 3H176
COMCommunity traffic
Callsign

CRT14794

Creative / Build

Offline 120.151.234.205:28035 checked 19d ago

Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#14,794top 67%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep10 Oct13 Oct15 Oct17 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 01:05 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 9/101
  2. 02COM
    Callsign RCH015EU · groups of 8+ · 2 on average Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
    Players 0/25
  3. 03MOD
    Callsign BLD014EU · groups of 8+ · 116 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 117/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 91 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 31/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 53 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 83/150
  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 37 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Creative / Build?

Build, creative and sandbox servers, Community servers, no tags and Rust creative servers, tracked live — the Rust Tracker lists that include Creative / Build. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Creative / Build?

Listed for the server browser to read, Creative / Build publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Creative / Build on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

When does Creative / Build wipe?

The record holds too few of Creative / Build's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 19 days 9 hours.

Location and Status

Is Creative / Build up, and how does its uptime hold?

Offline: Creative / Build confirmed offline, last seen 19 days 9 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 16 September 2026.

Which Rust version is confirmed on Creative / Build?

Rust network protocol 2634 and build 167398 is the build on Creative / Build; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is Creative / Build hosted in?

Nothing on region from Creative / Build; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 120.151.234.205:28035.

Player Count

Is Creative / Build busy?

Offline now for Creative / Build, last seen 19 days 9 hours ago.

Where does Creative / Build sit in the server rankings?

Seven-day player hours put Creative / Build at #14,794, within the top 67% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Creative / Build?

No gather rate appears in Creative / Build's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Connect

How do you get onto Creative / Build?

To connect: start Rust, press F1, enter client.connect 120.151.234.205:28035 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players Slots: 1.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.