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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,773online PAX67,310playing OCC3,523with players WIPED 3H192
COMCommunity traffic
Callsign

LCL15953

Local Aim Practice

Offline 115.70.101.206:28015 checked 23d ago

Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,953top 71%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign APX517NA · groups of 8+ · 3 on average NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
    Players 0/16
  2. 02COM
    Callsign AMI117EU · groups of 8+ · 3 on average Q1 - Aim Training / Matchmaking / Facechecks - EU Main
    Players 0/16
  3. 03COM
    Callsign DDZ417EU · groups of 8+ · 3 on average EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
    Players 0/16
  4. 04COM
    Callsign DDS317NA · groups of 8+ · 3 on average Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game
    Players 0/16
  5. 05MOD
    Callsign PLK053NA · groups of 8+ · 5 on average PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
    Players 6/15
  6. 06MOD
    Callsign MNC010groups of 8+ · 5 on average MINICOPTER / HELICOPTER TRAINING
    Players 7/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Local Aim Practice?

Combat training servers, tracked live and Community servers, no tags — the Rust Tracker lists that include Local Aim Practice. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Local Aim Practice carry, and what do they mean?

These tags are published by Local Aim Practice for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Local Aim Practice wipe?

Too few wipes on record for Local Aim Practice to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 28 days 1 hours.

Location and Status

How reliable is Local Aim Practice, and is it online now?

Offline now, Local Aim Practice was last seen 23 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 1 October 2026.

Which Rust version is confirmed on Local Aim Practice?

Rust network protocol 2633 and build 165217 on Windows is what Local Aim Practice runs. Steam updates it for you; your game must share the protocol to join.

Where does Local Aim Practice sit?

Region: none published by Local Aim Practice. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 115.70.101.206:28015.

Population

Is Local Aim Practice busy?

Last seen 23 days 12 hours ago; Local Aim Practice is offline at present.

Where does Local Aim Practice sit in the server rankings?

Seven-day player hours put Local Aim Practice at #15,953, within the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Aim Practice?

Nothing in Local Aim Practice's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on Local Aim Practice?

Procedural map on Local Aim Practice, made by the game.

Connect

Which steps join Local Aim Practice?

Open the console in Rust with F1 after starting the game, then type client.connect 115.70.101.206:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.