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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,794online PAX80,292playing OCC3,570with players WIPED 3H260
MODModded traffic
Callsign

PND2665=

Pandemic PvE - Practically Complete PvE Protection

Online NA 115.42.46.218:28035 checked 14m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 7
Rank#2,665top 12% · #435 in NA
Last wipe28d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.

The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW28d ago 12 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Pandemic PvE - Practically Complete PvE Protection appear in Rust Tracker lists and filters?

PvE servers, tracked live, Modded servers, tracked live, Roleplay Rust servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Pandemic PvE - Practically Complete PvE Protection. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Pandemic PvE - Practically Complete PvE Protection?

Listed for the server browser to read, Pandemic PvE - Practically Complete PvE Protection publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^r (Roleplay): Roleplay: yes; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Pandemic PvE - Practically Complete PvE Protection when wipe day lands?

Recent wipes averaged a peak of 12 players. The peak on the latest wipe came 8 hours after it.

When does Pandemic PvE - Practically Complete PvE Protection wipe?

Once a month is the wipe rate at Pandemic PvE - Practically Complete PvE Protection, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 28 days 3 hours. A monthly wipe schedule is published in its tags.

Server Details

How reliable is Pandemic PvE - Practically Complete PvE Protection, and is it online now?

Tracking shows Pandemic PvE - Practically Complete PvE Protection online as of now. About 5 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is Pandemic PvE - Practically Complete PvE Protection on?

Confirmed for Pandemic PvE - Practically Complete PvE Protection: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does Pandemic PvE - Practically Complete PvE Protection run?

For the last 48 hours it averaged 81 server fps; the floor was 54. Peak entity count: 167,814, covering buildings, deployables and all else in the world. It drew as much as 4,910 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is Pandemic PvE - Practically Complete PvE Protection in?

The NA tag places Pandemic PvE - Practically Complete PvE Protection in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 115.42.46.218:28035.

Player Count

How many players are on Pandemic PvE - Practically Complete PvE Protection right now?

Slots 50; players on board 0: that is Pandemic PvE - Practically Complete PvE Protection now. Over seven days: average 1, peak 7 players. At 01:00 UTC it drew its highest average of the last 48 hours: 3 players.

What rank does Pandemic PvE - Practically Complete PvE Protection carry among Rust servers?

Pandemic PvE - Practically Complete PvE Protection places #2,665 on seven-day player hours, #435 in North America and in the top 12% of all ranked servers.

Settings

Which settings and rules are confirmed on Pandemic PvE - Practically Complete PvE Protection?

No gather rate appears in Pandemic PvE - Practically Complete PvE Protection's name. Up to 12 players per group. It runs roleplay, jobs, roleplay rules and towns. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Pandemic PvE - Practically Complete PvE Protection?

Generated by the game from seed 809082222, the procedural map on Pandemic PvE - Practically Complete PvE Protection measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Pandemic PvE - Practically Complete PvE Protection?

Open the console in Rust with F1 after starting the game, then type client.connect 115.42.46.218:28035. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://www.youtube.com/@PandemicPvE?cbrd=1&ucbcb=1.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts12
Group limit No team may exceed 12.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^r
Roleplay Roleplay: yes.
^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.