Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,904online PAX91,721playing OCC4,063with players WIPED 3H165
MODModded traffic
Callsign

TST12751

[TEST] SERIOUS RUST [TEST]

Offline 109.195.37.2:28015 checked 3d ago

weekly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#12,751top 58%
Last wipe3d agoweekly schedule
Next wipe3d 15hSat 31 Oct, 10:56 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep12 Oct17 Oct22 Oct27 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Saturday 31 October, 10:56 UTC, in 3d 15h.

Its weekly schedule tag · low confidence

usual gap2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 3d 15hSat 31 Oct, 10:56 UTC
  2. 8d 23hThu 5 Nov, 19:00 UTCFW
  3. 10d 15hSat 7 Nov, 10:56 UTC
  4. 17d 15hSat 14 Nov, 10:56 UTC
  5. 24d 15hSat 21 Nov, 10:56 UTC
  6. 31d 15hSat 28 Nov, 10:56 UTC
  7. 36d 23hThu 3 Dec, 19:00 UTCFW
  8. 38d 15hSat 5 Dec, 10:56 UTC

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:56 UTC3d ago 0 – running 1
Tue 20 Oct, 14:13 UTC7d ago 1 – 3.9 days 1
Tue 20 Oct, 05:37 UTC7d ago 1 – 0.4 days 1
Mon 19 Oct, 11:30 UTC8d ago 1 – 0.8 days 0
Sat 17 Oct, 06:08 UTC10d ago 0 – 2.2 days 0
Thu 15 Oct, 11:05 UTC12d ago 1 – 1.8 days 0
Mon 12 Oct, 16:09 UTC15d ago 0 – 2.8 days 0
Tue 22 Sep, 10:23 UTC35d ago 0 – 20.2 days 0
Mon 21 Sep, 11:47 UTC36d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign TRP015groups of 200+ · 1x · weekly · 14 on average [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]
    Players 6/100
  2. 02MOD
    Callsign WSL410EU · groups of 8+ · weekly · 9 on average #3 Wasilisc PvE х5
    Players 12/200
  3. 03MOD
    Callsign SEA015EA · groups of 8+ · weekly · 6 on average [SEA]Singapore PVEx20 10/23/26 SkillTree Events
    Players 6/50
  4. 04MOD
    Callsign RST014NA · groups of 150+ · weekly · 5 on average RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
    Players 2/50
  5. 05MOD
    Callsign TRN951EU · groups of 8+ · weekly · 4 on average TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie
    Players 14/250
  6. 06MOD
    Callsign MRD037OC · groups of 8+ · weekly · 4 on average Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
    Players 0/30
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [TEST] SERIOUS RUST [TEST]?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include [TEST] SERIOUS RUST [TEST]. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the tags mean that [TEST] SERIOUS RUST [TEST] is listed under?

These tags are published by [TEST] SERIOUS RUST [TEST] for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): A weekly wipe; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on [TEST] SERIOUS RUST [TEST] on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it.

Which wipe times are confirmed for [TEST] SERIOUS RUST [TEST]?

The prediction for [TEST] SERIOUS RUST [TEST] follows its tag, as too few wipes are on record to confirm the schedule. Saturday 31 October at 10:56 UTC is when the next wipe falls due. 3 days 8 hours since this world was made. Its tags carry a weekly wipe schedule.

Server Details

Is [TEST] SERIOUS RUST [TEST] up, and how does its uptime hold?

Offline now, [TEST] SERIOUS RUST [TEST] was last seen 3 days 7 hours ago. 28 of 168 hours up over the last 7 full days: 17% uptime. First contact for Rust Tracker: 18 September 2026.

Which Rust build is [TEST] SERIOUS RUST [TEST] running?

Rust network protocol 2635 and build 168909 on Windows is what [TEST] SERIOUS RUST [TEST] runs. The same protocol is required to join, and Steam updates it for you.

Which location is [TEST] SERIOUS RUST [TEST] in?

Nothing on region from [TEST] SERIOUS RUST [TEST]; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 109.195.37.2:28015.

Player Count

Is [TEST] SERIOUS RUST [TEST] busy?

Last seen 3 days 7 hours ago; [TEST] SERIOUS RUST [TEST] is offline at present. Seven-day average 0 players; peak 1.

Where does [TEST] SERIOUS RUST [TEST] sit in the server rankings?

Top 58% of all ranked servers, and #12,751 on seven-day player hours: [TEST] SERIOUS RUST [TEST].

Map and Rules

Which settings and rules are confirmed on [TEST] SERIOUS RUST [TEST]?

The name of [TEST] SERIOUS RUST [TEST] carries no gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on [TEST] SERIOUS RUST [TEST]?

A procedural map of size 4,500 runs on [TEST] SERIOUS RUST [TEST], generated by the game from seed 327. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto [TEST] SERIOUS RUST [TEST]?

Open the console in Rust with F1 after starting the game, then type client.connect 109.195.37.2:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly A weekly wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.