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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,727online PAX59,874playing OCC3,366with players WIPED 3H179
MODModded traffic
Callsign

INV5178=

Invictus PvE |3X|Convoys|Raid Bases|Bosses

Online NA 104.238.222.66:28015 checked 8m ago

3x monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#5,178top 23% · #885 in NA
Last wipe25d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:04 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign MSF011NA · groups of 15+ · 3x · monthly · 4 on average Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits
    Players 3/50
  2. 02MOD
    Callsign RLO017NA · groups of 12+ · 3x · monthly · 4 on average [US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly|
    Players 0/50
  3. 03MOD
    Callsign ZMB017NA · groups of 14+ · 3x · biweekly · 56 on average Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps
    Players 29/100
  4. 04MOD
    Callsign NRT013NA · groups of 12+ · 3x · biweekly · 8 on average [US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons
    Players 2/100
  5. 05MOD
    Callsign GMO613NA · groups of 15+ · 5x · monthly · 7 on average GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant
    Players 1/100
  6. 06MOD
    Callsign CLN013NA · groups of 24+ · 2x · monthly · 6 on average [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy
    Players 4/65
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Invictus PvE |3X|Convoys|Raid Bases|Bosses?

These Rust Tracker lists carry Invictus PvE |3X|Convoys|Raid Bases|Bosses: PvE servers, tracked live, 3x Rust servers: live tracking, Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

How should you read the tags on Invictus PvE |3X|Convoys|Raid Bases|Bosses?

These tags are published by Invictus PvE |3X|Convoys|Raid Bases|Bosses for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Invictus PvE |3X|Convoys|Raid Bases|Bosses when wipe day lands?

Recent wipes averaged a peak of 2 players. 27 hours after the latest wipe, the crowd peaked.

On what schedule does Invictus PvE |3X|Convoys|Raid Bases|Bosses wipe?

One wipe a month for Invictus PvE |3X|Convoys|Raid Bases|Bosses: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 25 days 22 hours. Its tags carry a monthly wipe schedule.

Location and Status

Is Invictus PvE |3X|Convoys|Raid Bases|Bosses up, and how does its uptime hold?

Right now Invictus PvE |3X|Convoys|Raid Bases|Bosses is online. About 2 days 12 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Invictus PvE |3X|Convoys|Raid Bases|Bosses running?

Confirmed for Invictus PvE |3X|Convoys|Raid Bases|Bosses: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does Invictus PvE |3X|Convoys|Raid Bases|Bosses run?

Average server fps over the last 48 hours: 105, with a low of 76. Maximum entities carried: 138,775, from buildings and deployables to everything else. It drew as much as 5,355 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does Invictus PvE |3X|Convoys|Raid Bases|Bosses sit?

Listed in North America under NA: that is Invictus PvE |3X|Convoys|Raid Bases|Bosses by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 104.238.222.66:28015.

Population

Is Invictus PvE |3X|Convoys|Raid Bases|Bosses busy?

Tracking Invictus PvE |3X|Convoys|Raid Bases|Bosses: 0 of 50 slots filled. Seven-day average 0 players; peak 2. Busiest window in 48 hours: 15:00 UTC, 2 players on average.

Where does Invictus PvE |3X|Convoys|Raid Bases|Bosses sit in the server rankings?

Top 23% of all ranked servers and #885 in North America: Invictus PvE |3X|Convoys|Raid Bases|Bosses ranks #5,178 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on Invictus PvE |3X|Convoys|Raid Bases|Bosses?

Going by its name, Invictus PvE |3X|Convoys|Raid Bases|Bosses runs 3x gather. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Invictus PvE |3X|Convoys|Raid Bases|Bosses?

A procedural map of size 5,000 runs on Invictus PvE |3X|Convoys|Raid Bases|Bosses, generated by the game from seed 943310789. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join Invictus PvE |3X|Convoys|Raid Bases|Bosses?

To connect: start Rust, press F1, enter client.connect 104.238.222.66:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.