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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,648online PAX32,263playing OCC2,789with players WIPED 3H72
MODModded traffic
Callsign

RST6393=

RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb

Online 104.143.3.5:31015 checked 9m ago

3x weekly wipes moddedcarbonpve
Clearance · join
Players now 0/ 101 0% full
7-day average0peak 2
Rank#6,393top 29%
Last wipe5d agoweekly schedule
Next wipe1d 10hFri 30 Oct, 15:25 UTC
Track history

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

a steady gap
ETD · next wipe

Next wipe Friday 30 October, 15:25 UTC, in 1d 10h.

Every 7 days 1 hours · medium confidence

usual gap5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2.5

Coming wipes

  1. 1d 10hFri 30 Oct, 15:25 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 8d 11hFri 6 Nov, 16:11 UTC
  4. 15d 12hFri 13 Nov, 16:58 UTC
  5. 22d 13hFri 20 Nov, 17:45 UTC
  6. 29d 13hFri 27 Nov, 18:31 UTC
  7. 35d 14hThu 3 Dec, 19:00 UTCFW
  8. 36d 14hFri 4 Dec, 19:18 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:38 UTC5d ago 1 – running 0
Fri 16 Oct, 13:51 UTC12d ago 1 halved by day 3 7 days 0
Fri 9 Oct, 13:59 UTC19d ago 2 halved by day 2 7 days 0
Thu 1 Oct, 18:07 UTC FW27d ago 2 held half 7.8 days 0
Wed 30 Sep, 12:26 UTC28d ago 5 – 1.2 days 0
Sat 26 Sep, 10:21 UTC32d ago 2 held half 4.1 days 1
Fri 25 Sep, 15:19 UTC33d ago 2 – 0.8 days 0
Thu 24 Sep, 13:20 UTC34d ago 2 – 1.1 days 0
Fri 18 Sep, 14:06 UTC40d ago 1 halved by day 1 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb appear in Rust Tracker lists and filters?

These Rust Tracker lists carry RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb: PvE servers, tracked live, 3x Rust servers: live tracking, Modded servers, tracked live and Roleplay Rust servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

How should you read the tags on RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb?

The game's server browser reads these tags from RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb: gmrust (Game mode): Survival as standard Rust plays; mp101 (Max players): 101 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^r (Roleplay): Server type: roleplay; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 22 hours after it. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 2.5 where it did not hold.

Which wipe times are confirmed for RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb?

The recent gap between wipes at RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb is about 5 days. Due on Friday 30 October at 15:25 UTC: its next wipe. Its world went live 5 days 14 hours. A weekly wipe schedule is published in its tags.

Server Details

Is RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb up, and how does its uptime hold?

Right now RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb is online. By its own uptime figure, the last restart was roughly 3 hours ago. 98% uptime over the last 7 full days, with 165 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb running?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb runs. Steam updates it for you; your game must share the protocol to join.

Is RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb holding performance?

For the last 48 hours it averaged 56 server fps; the floor was 16. Maximum entities carried: 134,739, from buildings and deployables to everything else. Peak memory use: 4,503 MB. A climbing entity count and low fps are what register as lag for players.

Which location is RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb in?

Region: none published by RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 104.143.3.5:31015.

Player Count

What is the player count on RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb?

Tracking RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb: 0 of 101 slots filled. Peak of 2 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 00:00 UTC, averaging 1 players.

What rank does RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb carry among Rust servers?

Seven-day player hours put RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb at #6,393, within the top 29% of all ranked servers.

Settings

Which settings and rules are confirmed on RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb?

Going by its name, RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb runs 3x gather. The game's default applies: groups can have up to 8 players. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb?

Generated by the game from seed 5563589, the procedural map on RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb?

Open the console in Rust with F1 after starting the game, then type client.connect 104.143.3.5:31015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://www.rust-gaming-nation.com/.

Transponder codes

Server tags

What each one means.

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp101
Max players 101 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week it wipes.

Gameplay

^r
Roleplay Server type: roleplay.
^p
PvE No player fights — the world is the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.