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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,842online PAX74,292playing OCC3,699with players WIPED 3H224
MODModded traffic
Callsign

SRV6295=

A Survivor's Holiday

Online 104.129.132.39:28015 checked 9m ago

biweekly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#6,295top 28%
Last wipe13d agobiweekly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 14d 9hThu 12 Nov, 23:40 UTC
  3. 35d 5hThu 3 Dec, 19:00 UTCFW
  4. 42d 9hThu 10 Dec, 23:40 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:40 UTC13d ago 3 – running 1
Thu 1 Oct, 18:07 UTC FW27d ago 4 halved by day 10 14.2 days 0
Fri 18 Sep, 00:35 UTC41d ago 2 held half 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 11/100
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show A Survivor's Holiday?

On Rust Tracker, A Survivor's Holiday sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which tags does A Survivor's Holiday carry, and what do they mean?

The game's server browser reads these tags from A Survivor's Holiday: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on A Survivor's Holiday on wipe day?

At their busiest, recent wipes averaged 3 players. 38 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 10 the crowd dropped below half where it did not hold.

When does A Survivor's Holiday wipe?

At A Survivor's Holiday the wipes follow a every 4 weeks on Thursday at 23:40 UTC rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 13 days 14 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

What is the uptime on A Survivor's Holiday, and is it online?

A Survivor's Holiday is up and online at this moment. About 17 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is A Survivor's Holiday on?

Confirmed for A Survivor's Holiday: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does A Survivor's Holiday run?

Server fps held an average of 60 across the last 48 hours, never below 57. Peak entity count: 131,941, covering buildings, deployables and all else in the world. It drew as much as 4,618 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is A Survivor's Holiday hosted in?

Nothing on region from A Survivor's Holiday; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 104.129.132.39:28015.

Population

What is the player count on A Survivor's Holiday?

Slots 50; players on board 0: that is A Survivor's Holiday now. Over seven days: average 0, peak 2 players. Busiest window in 48 hours: 10:00 UTC, 1 players on average.

Where does A Survivor's Holiday sit in the server rankings?

Top 28% of all ranked servers, and #6,295 on seven-day player hours: A Survivor's Holiday.

Map and Rules

Which settings and rules are confirmed on A Survivor's Holiday?

No gather rate appears in A Survivor's Holiday's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on A Survivor's Holiday?

Generated by the game from seed 1442434928, the procedural map on A Survivor's Holiday measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join A Survivor's Holiday?

To connect: start Rust, press F1, enter client.connect 104.129.132.39:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.