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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,790online PAX78,914playing OCC3,567with players WIPED 3H245
MODModded traffic
Callsign

PTR10323=

Petrie PvP

Online 102.39.59.100:28015 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 3
Rank#10,323top 46%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctMon 19 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:16 UTC2d ago 3 – running 0
Mon 19 Oct, 22:35 UTC9d ago 3 halved by day 1 7.5 days 1
Mon 19 Oct, 12:45 UTC10d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 751/800
  2. 02MOD
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    Players 205/400
  3. 03MOD
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    Players 113/400
  4. 04MOD
    Callsign DGF017groups of 30+ · weekly · 72 on average DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
    Players 67/250
  5. 05MOD
    Callsign AMI016EU · groups of 12+ · 38 on average R2 - Aim training / Matchmaking / Facechecks - EU Main
    Players 39/400
  6. 06MOD
    Callsign BKR015EU · no group limit · 30 on average [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Petrie PvP?

On Rust Tracker, Petrie PvP sits in these lists: Modded servers, tracked live and Combat training servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Petrie PvP?

These tags are published by Petrie PvP for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Training: aim and PvP practice, with loot supplied; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Petrie PvP on wipe day?

At their busiest, recent wipes averaged 3 players. The peak on the latest wipe came 1 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 1.

Which wipe times are confirmed for Petrie PvP?

No next wipe to predict for Petrie PvP, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 2 days 12 hours since this world was made.

Server Details

How reliable is Petrie PvP, and is it online now?

Tracking shows Petrie PvP online as of now. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 18 October 2026.

Which Rust version is confirmed on Petrie PvP?

Rust network protocol 2635 and build 168909 is the build on Petrie PvP; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Where does Petrie PvP sit?

No region is published by Petrie PvP. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 102.39.59.100:28015.

Player Count

How many players are on Petrie PvP right now?

Tracking Petrie PvP: 0 of 10 slots filled. Seven-day average 0 players; peak 3.

How does Petrie PvP compare in the rankings?

On player hours over seven days, Petrie PvP ranks #10,323, inside the top 46% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Petrie PvP?

The name of Petrie PvP carries no gather rate. Up to 8 players per group, the game's default. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Connect

What is the way to join Petrie PvP?

Open the console in Rust with F1 after starting the game, then type client.connect 102.39.59.100:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^d
Combat training Training: aim and PvP practice, with loot supplied.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.