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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,787online PAX83,125playing OCC3,861with players WIPED 3H166
MODModded traffic
Callsign

CHL5136=

NZ Chill

Online OC 101.100.141.112:28015 checked 9m ago

monthly wipes vanillamoddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 3
Rank#5,136top 23% · #118 in OC
Last wipe26d agomonthly schedule
Next wipe8d 3hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 58% in OC. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h.

The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 8d 3hThu 5 Nov, 19:00 UTCFW
  2. 36d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:58 UTC FW26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign VAN021OC · groups of 16+ · monthly · 1 on average vanilla +
    Players 0/75
  2. 02COM
    Callsign RST018OC · groups of 16+ · monthly · 32 on average Rustafied.com - AU Long
    Players 14/100
  3. 03COM
    Callsign FCP016OC · groups of 8+ · monthly · 8 on average [AU] Facepunch Premium 1
    Players 8/250
  4. 04COM
    Callsign FCP016OC · groups of 8+ · monthly · 7 on average [AU] Facepunch 1
    Players 6/250
  5. 05COM
    Callsign ASS017OC · groups of 8+ · monthly · 4 on average AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
    Players 3/500
  6. 06COM
    Callsign CLR015OC · groups of 8+ · monthly · 4 on average ClearRust - Monthly/PVE[AUS] For NOOBS
    Players 1/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry NZ Chill?

Oceania servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include NZ Chill. These filters surface it on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on NZ Chill?

These tags are published by NZ Chill for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; OC (Oceania): The server browser lists it under Oceania. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on NZ Chill on wipe day?

At their busiest, recent wipes averaged 4 players. 14 hours after the latest wipe, the crowd peaked.

When does NZ Chill wipe?

The only wipe at NZ Chill is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 26 days 19 hours. Tags list a monthly wipe schedule.

Location and Status

Is NZ Chill up, and how does its uptime hold?

NZ Chill is up and online at this moment. About 5 days ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on NZ Chill?

Rust network protocol 2635 and build 168909 is the build on NZ Chill; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Is NZ Chill holding performance?

Server fps held an average of 160 across the last 48 hours, never below 91. Peak entity count: 118,782, covering buildings, deployables and all else in the world. Peak memory use: 5,145 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is NZ Chill hosted in?

Listed in Oceania under OC: that is NZ Chill by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 101.100.141.112:28015.

Population

Is NZ Chill busy?

Tracking NZ Chill: 0 of 50 slots filled. Seven-day average 0 players; peak 3. Busiest window in 48 hours: 00:00 UTC, 2 players on average.

Where does NZ Chill sit in the server rankings?

Seven-day player hours: #5,136 overall for NZ Chill, top 23% of ranked servers, #118 in Oceania.

Map and Rules

Which settings and rules are confirmed on NZ Chill?

Nothing in NZ Chill's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on NZ Chill?

A procedural map of size 4,500 runs on NZ Chill, generated by the game from seed 927876678. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join NZ Chill?

Open the console in Rust with F1 after starting the game, then type client.connect 101.100.141.112:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://www.nzchill.com.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^v,OC,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.