TST15349=
My Test Rust Server
Online 99.60.55.114:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW27d ago | 0 | – | running | 0 |
| Sat 19 Sep, 00:42 UTC40d ago | 1 | halved by day 2 | 12.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 34/500
-
02MODPlayers 124/100
-
03MODPlayers 46/225
-
04MODPlayers 11/700
-
05MODPlayers 1/200
-
06MODPlayers 2/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show My Test Rust Server?
These Rust Tracker lists carry My Test Rust Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Test Rust Server?
Listed for the server browser to read, My Test Rust Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on My Test Rust Server when wipe day lands?
The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd dropped below half where it did not hold.
On what schedule does My Test Rust Server wipe?
My Test Rust Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 27 days 10 hours.
Location and Status
Is My Test Rust Server up, and how does its uptime hold?
Right now My Test Rust Server is online. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 19 September 2026.
What Rust version is My Test Rust Server on?
Rust network protocol 2635 and build 168909 on Windows is what My Test Rust Server runs. Steam updates it for you; your game must share the protocol to join.
Which location is My Test Rust Server in?
Nothing on region from My Test Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 99.60.55.114:28015.
Population
What is the player count on My Test Rust Server?
My Test Rust Server is at 0 players, capacity 4. The last seven days put it at 0 players on average.
How does My Test Rust Server compare in the rankings?
On player hours over seven days, My Test Rust Server ranks #15,349, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on My Test Rust Server?
No gather rate appears in My Test Rust Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on My Test Rust Server?
Procedural map on My Test Rust Server, made by the game.
Connect
What is the way to join My Test Rust Server?
To connect: start Rust, press F1, enter client.connect 99.60.55.114:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.