TST6685
Test Server
Offline 99.252.41.209:58838 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:38 UTC1h ago | – | – | – | 1 |
| Tue 27 Oct, 19:50 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 15:51 UTC1d ago | – | – | – | 1 |
| Fri 23 Oct, 12:43 UTC6d ago | 1 | held half | 4.1 days | 1 |
| Thu 22 Oct, 15:27 UTC6d ago | 1 | – | 0.9 days | 1 |
| Wed 21 Oct, 22:03 UTC7d ago | 1 | – | 0.7 days | 1 |
| Mon 19 Oct, 13:28 UTC9d ago | 1 | – | 2.4 days | 0 |
| Thu 1 Oct, 10:19 UTC28d ago | 1 | halved by day 12 | 18.1 days | 1 |
| Wed 30 Sep, 02:50 UTC29d ago | 1 | – | 1.3 days | 1 |
| Mon 28 Sep, 12:35 UTC31d ago | 1 | – | 1.6 days | 1 |
| Sat 26 Sep, 19:19 UTC32d ago | 1 | – | 1.7 days | 1 |
| Thu 24 Sep, 10:17 UTC35d ago | – | – | – | 1 |
| Thu 24 Sep, 08:19 UTC35d ago | 1 | – | 2.5 days | 1 |
| Tue 22 Sep, 20:30 UTC36d ago | – | – | – | 1 |
| Tue 22 Sep, 16:17 UTC36d ago | 1 | – | 1.7 days | 1 |
| Mon 21 Sep, 14:35 UTC37d ago | 1 | – | 1.1 days | 1 |
| Fri 18 Sep, 12:38 UTC41d ago | 1 | held half | 3.1 days | 1 |
| Fri 18 Sep, 04:43 UTC41d ago | 1 | – | 0.3 days | 1 |
| Thu 17 Sep, 17:47 UTC41d ago | 1 | – | 0.5 days | 0 |
| Thu 17 Sep, 12:34 UTC42d ago | – | – | – | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 161/300
-
02MODPlayers 0/50
-
03MODPlayers 16/3300
-
04MODPlayers 2/300
-
05MODPlayers 0/40
-
06MODPlayers 1/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Test Server?
These Rust Tracker lists carry Test Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags does Test Server carry, and what do they mean?
Listed for the server browser to read, Test Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): 0 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2636 (Protocol): Join only if your game is on protocol 2636; cs169635 (Build): This server runs game build 169635; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Test Server wipe?
No wipe schedule is kept at Test Server. The world is remade every few hours, and no reset of those counts as a wipe.
Server Details
Is Test Server up, and how does its uptime hold?
Offline: Test Server confirmed offline, last seen 1 hours ago. 14% uptime over the last 7 full days, with 24 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust build is Test Server running?
Confirmed for Test Server: Rust network protocol 2636 and build 169635, Windows. Steam updates it for you; your game must share the protocol to join.
Where does Test Server sit?
Region: none published by Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 99.252.41.209:58838.
Player Count
How many players are on Test Server right now?
Offline: Test Server, last seen 1 hours ago. Over seven days: average 1, peak 1 players. Peak traffic in the last 48 hours came at 15:00 UTC, averaging 1 players.
Where does Test Server sit in the server rankings?
On player hours over seven days, Test Server ranks #6,685, inside the top 30% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Test Server?
Nothing in Test Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
Which map is confirmed for Test Server?
A procedural map runs on Test Server, generated by the game.
How to Join
What is the way to join Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 99.252.41.209:58838. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2636,gmrust,cs169635,ts8,^z,^y
Game
gmrust
mp0
ts8
v2636
cs169635
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.