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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,718online PAX61,678playing OCC3,282with players WIPED 3H174
MODModded traffic
Callsign

SHC2286=

A Shockbyte Rust Server

Online 51.161.194.89:24467 checked 13m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average2peak 10
Rank#2,286top 10%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Track history

Players

AveragePeak
0246801:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 01:04 UTC4d ago – – – 0
Sat 24 Oct, 09:20 UTC5d ago – – – 1
Sat 24 Oct, 09:03 UTC5d ago – – – 0
Sat 24 Oct, 08:51 UTC5d ago – – – 2
Sat 24 Oct, 08:33 UTC5d ago – – – 5
Fri 23 Oct, 06:00 UTC6d ago – – – 1
Fri 23 Oct, 04:52 UTC6d ago – – – 1
Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 147/300
  2. 02MOD
    Callsign PCK072EU · no group limit · 50 on average Pickle Rust EU Monthly
    Players 48/100
  3. 03MOD
    Callsign RDL017groups of 8+ · 34 on average RaidLab
    Players 0/50
  4. 04MOD
    Callsign HBU015EU · groups of 1000+ · 23 on average EU Hub 01
    Players 1/3300
  5. 05MOD
    Callsign RUS017EU · groups of 8+ · monthly · 3 on average 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
    Players 2/300
  6. 06MOD
    Callsign KTI017groups of 8+ · 1x · 2 on average [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show A Shockbyte Rust Server?

On Rust Tracker, A Shockbyte Rust Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for A Shockbyte Rust Server?

None of the resets on A Shockbyte Rust Server count as a wipe: a new world every few hours, no wipe schedule kept.

Location and Status

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is up and online at this moment. About 3 days 13 hours ago it restarted last, based on reported uptime. 104 of 144 hours up over the last 6 full days: 72% uptime. First contact for Rust Tracker: 23 October 2026.

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on A Shockbyte Rust Server?

For the last 48 hours it averaged 236 server fps; the floor was 168. Maximum entities carried: 11,569, from buildings and deployables to everything else. Peak memory use: 3,559 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is A Shockbyte Rust Server hosted in?

Nothing on region from A Shockbyte Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 51.161.194.89:24467.

Population

How many players are on A Shockbyte Rust Server right now?

Tracking A Shockbyte Rust Server: 0 of 40 slots filled. Seven-day average 2 players; peak 10. At 05:00 UTC it drew its highest average of the last 48 hours: 5 players.

How does A Shockbyte Rust Server compare in the rankings?

Top 10% of all ranked servers, and #2,286 on seven-day player hours: A Shockbyte Rust Server.

Settings

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

A procedural map of size 1,500 runs on A Shockbyte Rust Server, generated by the game from seed 69977523. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join A Shockbyte Rust Server?

To connect: start Rust, press F1, enter client.connect 51.161.194.89:24467 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players 40 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.