ISL10584
The Island | Build & Combat Practice
Offline NA 99.235.133.57:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 105/999
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02MODPlayers 12/150
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03MODPlayers 5/200
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04MODPlayers 3/125
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05MODPlayers 1/100
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06MODPlayers 0/50
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry The Island | Build & Combat Practice?
Combat training servers, tracked live, Build, creative and sandbox servers, Rust creative servers, tracked live and North America: live server tracking — the Rust Tracker lists that include The Island | Build & Combat Practice. These filters surface it on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Creative ^c, Combat training ^d and Build server ^k; Group limit: 5 or more.
Which tags does The Island | Build & Combat Practice carry, and what do they mean?
These tags are published by The Island | Build & Combat Practice for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^c (Creative): Sandbox building: build what you like, with no gathering; ^d (Combat training): Loot is given to you for aim and PvP practice; ^k (Build server): Base design and practice; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does The Island | Build & Combat Practice wipe?
Too few wipes on record for The Island | Build & Combat Practice to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 14 days 9 hours.
Server Details
Is The Island | Build & Combat Practice up, and how does its uptime hold?
Tracking shows The Island | Build & Combat Practice offline as of now, last seen 46 hours ago. The uptime it reports puts the last restart about 2 hours ago. 38% uptime over the last 7 full days, with 64 of 168 hours up. Rust Tracker logged it first on 14 October 2026.
Which Rust version is confirmed on The Island | Build & Combat Practice?
Confirmed for The Island | Build & Combat Practice: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on The Island | Build & Combat Practice?
Average server fps over the last 48 hours: 104, with a low of 104. Buildings, deployables and the rest of the world took it to a maximum of 94,113 entities. Peak memory use: 1,798 MB. A climbing entity count and low fps are what register as lag for players.
Which location is The Island | Build & Combat Practice in?
The NA tag places The Island | Build & Combat Practice in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 99.235.133.57:28015.
Player Count
Is The Island | Build & Combat Practice busy?
Offline now for The Island | Build & Combat Practice, last seen 46 hours ago. Over seven days: average 0, peak 1 players.
Where does The Island | Build & Combat Practice sit in the server rankings?
The Island | Build & Combat Practice places #10,584 on seven-day player hours, #1,310 in North America and in the top 48% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on The Island | Build & Combat Practice?
Nothing in The Island | Build & Combat Practice's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs combat training, loot handed out for aim and PvP practice. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is loaded on The Island | Build & Combat Practice?
The map on The Island | Build & Combat Practice is procedural, size 4,000, seed 481981, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
How do you get onto The Island | Build & Combat Practice?
To connect: start Rust, press F1, enter client.connect 99.235.133.57:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,^c,^d,^k,NA,gmrust,cs168909,ts8
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^c
^d
^k
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.