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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,830online PAX75,280playing OCC3,722with players WIPED 3H228
MODModded traffic
Callsign

MDD15335

Mudd's Rust Staging PVE Server

Offline 99.106.112.153:28505 checked 8h ago

moddedcarbon
Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe8h agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
0123403:0004:0005:00Wiped Thu 29 Oct, 05:14 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep6 Oct12 Oct20 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap17.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 12

The first 48 hours of its last wipes

Mon 5 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 05:14 UTC8h ago – – running 0
Mon 5 Oct, 17:51 UTC23d ago 2 – – 2
Wed 23 Sep, 15:45 UTC35d ago 3 – 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Mudd's Rust Staging PVE Server?

On Rust Tracker, Mudd's Rust Staging PVE Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the tags mean that Mudd's Rust Staging PVE Server is listed under?

Listed for the server browser to read, Mudd's Rust Staging PVE Server publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs169621 (Build): The game build is 169621; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Mudd's Rust Staging PVE Server when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 10 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 12.

When does Mudd's Rust Staging PVE Server wipe?

Irregular wipe times at Mudd's Rust Staging PVE Server: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 8 hours.

Location and Status

How reliable is Mudd's Rust Staging PVE Server, and is it online now?

Offline now, Mudd's Rust Staging PVE Server was last seen 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 22 September 2026.

Which Rust build is Mudd's Rust Staging PVE Server running?

Rust network protocol 2635 and build 169621 on Windows is what Mudd's Rust Staging PVE Server runs. Steam updates it for you; your game must share the protocol to join.

What location is Mudd's Rust Staging PVE Server hosted in?

Region: none published by Mudd's Rust Staging PVE Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 99.106.112.153:28505.

Population

How many players are on Mudd's Rust Staging PVE Server right now?

Offline now for Mudd's Rust Staging PVE Server, last seen 8 hours ago. Across the past seven days, 0 players on average.

Where does Mudd's Rust Staging PVE Server sit in the server rankings?

Top 69% of all ranked servers, and #15,335 on seven-day player hours: Mudd's Rust Staging PVE Server.

Map and Rules

Which settings and rules are confirmed on Mudd's Rust Staging PVE Server?

No gather rate appears in Mudd's Rust Staging PVE Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for Mudd's Rust Staging PVE Server?

Procedural map on Mudd's Rust Staging PVE Server, made by the game.

How to Join

How do you get onto Mudd's Rust Staging PVE Server?

To connect: start Rust, press F1, enter client.connect 99.106.112.153:28505 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs169621,ts8,^z,^y

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp5
Max players 5 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs169621
Build The game build is 169621.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.