Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,656online PAX45,182playing OCC3,070with players WIPED 3H111
MODModded traffic
Callsign

WTK15414

Watkins Rust server | Powered by Electro

Offline 98.97.38.164:28015 checked 4d ago

moddedoxide
Clearance · join
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,414top 69%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 162 on average ShockRust | Blue | NoLimit
    Players 30/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 127/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 114 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 43/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 33/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 9/200
  6. 06MOD
    Callsign CSL451groups of 8+ · 85 on average CSL Scenery Budget Test
    Players 0/500
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Watkins Rust server | Powered by Electro?

These Rust Tracker lists carry Watkins Rust server | Powered by Electro: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Watkins Rust server | Powered by Electro carry, and what do they mean?

These tags are published by Watkins Rust server | Powered by Electro for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does Watkins Rust server | Powered by Electro wipe?

Too few wipes on record for Watkins Rust server | Powered by Electro to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 22 days.

Location and Status

What is the uptime on Watkins Rust server | Powered by Electro, and is it online?

Offline now, Watkins Rust server | Powered by Electro was last seen 4 days 14 hours ago. Uptime stood at 9% for the last 5 full days, 11 of 120 hours online. The first sighting by Rust Tracker was 22 October 2026.

Which Rust version is confirmed on Watkins Rust server | Powered by Electro?

Confirmed for Watkins Rust server | Powered by Electro: Rust network protocol 2634 and build 166652, Linux. Steam updates it for you; your game must share the protocol to join.

Which location is Watkins Rust server | Powered by Electro in?

Nothing on region from Watkins Rust server | Powered by Electro; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 98.97.38.164:28015.

Population

Is Watkins Rust server | Powered by Electro busy?

Offline: Watkins Rust server | Powered by Electro, last seen 4 days 14 hours ago. The last seven days put it at 0 players on average.

How does Watkins Rust server | Powered by Electro compare in the rankings?

On player hours over seven days, Watkins Rust server | Powered by Electro ranks #15,414, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Watkins Rust server | Powered by Electro?

The name of Watkins Rust server | Powered by Electro carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Watkins Rust server | Powered by Electro?

A procedural map runs on Watkins Rust server | Powered by Electro, generated by the game.

Connect

Which steps join Watkins Rust server | Powered by Electro?

Open the console in Rust with F1 after starting the game, then type client.connect 98.97.38.164:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp15
Max players Capacity: 15 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.