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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,689online PAX60,760playing OCC3,467with players WIPED 3H117
MODModded traffic
Callsign

WTK15411

Watkins Rust server | Powered by Electro

Offline 98.97.33.37:28015 checked 4d ago

moddedoxide
Clearance · join
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 120/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 180/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 142/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
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  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 54/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Watkins Rust server | Powered by Electro?

On Rust Tracker, Watkins Rust server | Powered by Electro sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Watkins Rust server | Powered by Electro is listed under?

The game's server browser reads these tags from Watkins Rust server | Powered by Electro: gmrust (Game mode): Standard survival mode for Rust; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 22 days 10 hours.

Location and Status

What is the uptime on Watkins Rust server | Powered by Electro, and is it online?

Offline now, Watkins Rust server | Powered by Electro was last seen 4 days 14 hours ago. Uptime stood at 0% for the last 4 full days, 0 of 96 hours online. Rust Tracker logged it first on 23 October 2026.

Which Rust build is Watkins Rust server | Powered by Electro running?

Confirmed for Watkins Rust server | Powered by Electro: Rust network protocol 2634 and build 166652, Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is Watkins Rust server | Powered by Electro in?

Region: none published by Watkins Rust server | Powered by Electro. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 98.97.33.37:28015.

Player Count

How many players are on Watkins Rust server | Powered by Electro right now?

Offline: Watkins Rust server | Powered by Electro, last seen 4 days 14 hours ago. Seven-day average for this server: 0 players.

How does Watkins Rust server | Powered by Electro compare in the rankings?

On player hours over seven days, Watkins Rust server | Powered by Electro ranks #15,411, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Watkins Rust server | Powered by Electro?

No gather rate appears in Watkins Rust server | Powered by Electro's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Watkins Rust server | Powered by Electro?

A procedural map runs on Watkins Rust server | Powered by Electro, generated by the game.

How to Join

Which steps join Watkins Rust server | Powered by Electro?

Open the console in Rust with F1 after starting the game, then type client.connect 98.97.33.37:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp15
Max players Capacity: 15 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.