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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,612online PAX35,778playing OCC2,872with players WIPED 3H59
MODModded traffic
Callsign

CZR6063=

Czar's Test Site

Offline 98.192.201.112:28015 checked 26m ago

moddedoxide
Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#6,063top 27%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75104:0007:0000:0002:0005:0002:00

Hourly average and peak, UTC.

Server performance

025507510004:0007:0000:0002:0005:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct10 Oct16 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 00:01 UTC3d ago 1 – running 1
Fri 23 Oct, 04:06 UTC4d ago 1 – 1.8 days 1
Mon 5 Oct, 01:46 UTC23d ago 1 held half 18.1 days 0
Sat 26 Sep, 04:04 UTC31d ago 0 – 8.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Czar's Test Site?

On Rust Tracker, Czar's Test Site sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Czar's Test Site carry, and what do they mean?

The game's server browser reads these tags from Czar's Test Site: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Czar's Test Site when wipe day lands?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what schedule does Czar's Test Site wipe?

Wipe times at Czar's Test Site are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 3 days 3 hours.

Server Details

Is Czar's Test Site up, and how does its uptime hold?

Offline: Czar's Test Site confirmed offline, last seen 26 minutes ago. By its own uptime figure, the last restart was roughly 2 hours ago. 16% uptime over the last 7 full days, with 27 of 168 hours up. Rust Tracker logged it first on 17 September 2026.

What Rust version is Czar's Test Site on?

Rust network protocol 2635 and build 168909 is the build on Czar's Test Site; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Czar's Test Site run?

For the last 48 hours it averaged 64 server fps; the floor was 53. Buildings, deployables and the rest of the world took it to a maximum of 99,900 entities. It drew as much as 3,008 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Czar's Test Site in?

Nothing on region from Czar's Test Site; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 98.192.201.112:28015.

Population

How many players are on Czar's Test Site right now?

Offline: Czar's Test Site, last seen 26 minutes ago. Peak of 1 in the last seven days, average 1 players. At 04:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does Czar's Test Site compare in the rankings?

Top 27% of all ranked servers, and #6,063 on seven-day player hours: Czar's Test Site.

Settings

Which settings and rules are confirmed on Czar's Test Site?

No gather rate appears in Czar's Test Site's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Czar's Test Site?

The map on Czar's Test Site is procedural, size 4,250, seed 1785020316, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join Czar's Test Site?

Open the console in Rust with F1 after starting the game, then type client.connect 98.192.201.112:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.