CZR6063=
Czar's Test Site
Offline 98.192.201.112:28015 checked 26m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 00:01 UTC3d ago | 1 | – | running | 1 |
| Fri 23 Oct, 04:06 UTC4d ago | 1 | – | 1.8 days | 1 |
| Mon 5 Oct, 01:46 UTC23d ago | 1 | held half | 18.1 days | 0 |
| Sat 26 Sep, 04:04 UTC31d ago | 0 | – | 8.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 39/500
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02MODPlayers 121/100
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03MODPlayers 50/225
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04MODPlayers 20/700
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05MODPlayers 5/200
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06MODPlayers 7/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Czar's Test Site?
On Rust Tracker, Czar's Test Site sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags does Czar's Test Site carry, and what do they mean?
The game's server browser reads these tags from Czar's Test Site: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on Czar's Test Site when wipe day lands?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
On what schedule does Czar's Test Site wipe?
Wipe times at Czar's Test Site are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 3 days 3 hours.
Server Details
Is Czar's Test Site up, and how does its uptime hold?
Offline: Czar's Test Site confirmed offline, last seen 26 minutes ago. By its own uptime figure, the last restart was roughly 2 hours ago. 16% uptime over the last 7 full days, with 27 of 168 hours up. Rust Tracker logged it first on 17 September 2026.
What Rust version is Czar's Test Site on?
Rust network protocol 2635 and build 168909 is the build on Czar's Test Site; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does Czar's Test Site run?
For the last 48 hours it averaged 64 server fps; the floor was 53. Buildings, deployables and the rest of the world took it to a maximum of 99,900 entities. It drew as much as 3,008 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is Czar's Test Site in?
Nothing on region from Czar's Test Site; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 98.192.201.112:28015.
Population
How many players are on Czar's Test Site right now?
Offline: Czar's Test Site, last seen 26 minutes ago. Peak of 1 in the last seven days, average 1 players. At 04:00 UTC it drew its highest average of the last 48 hours: 1 players.
How does Czar's Test Site compare in the rankings?
Top 27% of all ranked servers, and #6,063 on seven-day player hours: Czar's Test Site.
Settings
Which settings and rules are confirmed on Czar's Test Site?
No gather rate appears in Czar's Test Site's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Czar's Test Site?
The map on Czar's Test Site is procedural, size 4,250, seed 1785020316, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join Czar's Test Site?
Open the console in Rust with F1 after starting the game, then type client.connect 98.192.201.112:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.