NMA13268
Name of Server as Shown on the Client Server List
Offline 98.186.220.114:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 169/500
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02MODPlayers 128/100
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03MODPlayers 81/700
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04MODPlayers 23/200
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05MODPlayers 25/1000
-
06MODPlayers 265/700
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Name of Server as Shown on the Client Server List?
Modded servers, tracked live — the Rust Tracker lists that include Name of Server as Shown on the Client Server List. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Name of Server as Shown on the Client Server List wipe?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 55 days 13 hours.
Location and Status
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Tracking shows Name of Server as Shown on the Client Server List offline as of now, last seen 40 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 19 September 2026.
Which Rust version is confirmed on Name of Server as Shown on the Client Server List?
Rust network protocol 2633 and build 162929 on Windows is what Name of Server as Shown on the Client Server List runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is Name of Server as Shown on the Client Server List in?
Nothing on region from Name of Server as Shown on the Client Server List; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 98.186.220.114:28015.
Population
Is Name of Server as Shown on the Client Server List busy?
Offline: Name of Server as Shown on the Client Server List, last seen 40 days ago.
How does Name of Server as Shown on the Client Server List compare in the rankings?
Top – of all ranked servers, and #13,268 on seven-day player hours: Name of Server as Shown on the Client Server List.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
Nothing in Name of Server as Shown on the Client Server List's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
Connect
Which steps join Name of Server as Shown on the Client Server List?
To connect: start Rust, press F1, enter client.connect 98.186.220.114:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.