NMA13263
Name of Server as Shown on the Client Server List
Offline 98.186.216.207:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 59/500
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02MODPlayers 135/100
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03MODPlayers 96/225
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04MODPlayers 31/700
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05MODPlayers 3/200
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06MODPlayers 10/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Name of Server as Shown on the Client Server List?
On Rust Tracker, Name of Server as Shown on the Client Server List sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does Name of Server as Shown on the Client Server List wipe?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 55 days 6 hours since this world was made.
Server Details
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Offline now, Name of Server as Shown on the Client Server List was last seen 40 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 18 September 2026.
Which Rust version is confirmed on Name of Server as Shown on the Client Server List?
Rust network protocol 2633 and build 162929 on Windows is what Name of Server as Shown on the Client Server List runs. Steam updates it for you; your game must share the protocol to join.
Where does Name of Server as Shown on the Client Server List sit?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 98.186.216.207:28015.
Player Count
Is Name of Server as Shown on the Client Server List busy?
Offline: Name of Server as Shown on the Client Server List, last seen 40 days 12 hours ago.
Where does Name of Server as Shown on the Client Server List sit in the server rankings?
Seven-day player hours put Name of Server as Shown on the Client Server List at #13,263, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
Connect
Which steps join Name of Server as Shown on the Client Server List?
To connect: start Rust, press F1, enter client.connect 98.186.216.207:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.