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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,765online PAX59,281playing OCC3,483with players WIPED 3H134
MODModded traffic
Callsign

PWR14336=

Ev!L Rust server | Powered by AMP

Online 98.116.93.211:28015 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#14,336top 65%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:57 UTC14d ago 3 – running 0
Tue 13 Oct, 09:11 UTC15d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 157 on average ShockRust | Blue | NoLimit
    Players 72/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 132/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 71/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 91 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 60/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 18/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 9/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Ev!L Rust server | Powered by AMP?

On Rust Tracker, Ev!L Rust server | Powered by AMP sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Ev!L Rust server | Powered by AMP is listed under?

Listed for the server browser to read, Ev!L Rust server | Powered by AMP publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Ev!L Rust server | Powered by AMP on wipe day?

The average peak across recent wipes: 3 players. 5 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Ev!L Rust server | Powered by AMP?

Too few wipes on record for Ev!L Rust server | Powered by AMP to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 14 days 10 hours.

Server Details

Is Ev!L Rust server | Powered by AMP up, and how does its uptime hold?

Right now Ev!L Rust server | Powered by AMP is online. By its own uptime figure, the last restart was roughly 11 hours ago. 74% uptime over the last 7 full days, with 125 of 168 hours up. First contact for Rust Tracker: 13 October 2026.

Which Rust build is Ev!L Rust server | Powered by AMP running?

Rust network protocol 2635 and build 168909 on Linux is what Ev!L Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles the update.

Is Ev!L Rust server | Powered by AMP holding performance?

Average server fps over the last 48 hours: 60, with a low of 57. Maximum entities carried: 95,174, from buildings and deployables to everything else. It drew as much as 3,135 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Ev!L Rust server | Powered by AMP sit?

Region: none published by Ev!L Rust server | Powered by AMP. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 98.116.93.211:28015.

Population

How many players are on Ev!L Rust server | Powered by AMP right now?

Tracking Ev!L Rust server | Powered by AMP: 0 of 10 slots filled. Peak of 1 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 0 players.

How does Ev!L Rust server | Powered by AMP compare in the rankings?

On player hours over seven days, Ev!L Rust server | Powered by AMP ranks #14,336, inside the top 65% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Ev!L Rust server | Powered by AMP?

Nothing in Ev!L Rust server | Powered by AMP's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Ev!L Rust server | Powered by AMP?

A procedural map of size 4,100 runs on Ev!L Rust server | Powered by AMP, generated by the game from seed 6738. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto Ev!L Rust server | Powered by AMP?

Open the console in Rust with F1 after starting the game, then type client.connect 98.116.93.211:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.