LGA14523
Lag Simulator 2026 - Maximum Suffering
Offline 98.116.82.200:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:37 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 4/500
-
02MODPlayers 129/100
-
03MODPlayers 50/225
-
04MODPlayers 38/700
-
05MODPlayers 6/200
-
06MODPlayers 5/1000
Quick answers
From the figures on this page.
Filters
Where does Lag Simulator 2026 - Maximum Suffering appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Lag Simulator 2026 - Maximum Suffering: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does Lag Simulator 2026 - Maximum Suffering carry, and what do they mean?
The game's server browser reads these tags from Lag Simulator 2026 - Maximum Suffering: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on Lag Simulator 2026 - Maximum Suffering when wipe day lands?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for Lag Simulator 2026 - Maximum Suffering?
Too few wipes on record for Lag Simulator 2026 - Maximum Suffering to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 26 days 23 hours.
Location and Status
What is the uptime on Lag Simulator 2026 - Maximum Suffering, and is it online?
Offline now, Lag Simulator 2026 - Maximum Suffering was last seen 26 days 23 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 1 October 2026.
Which Rust version is confirmed on Lag Simulator 2026 - Maximum Suffering?
Confirmed for Lag Simulator 2026 - Maximum Suffering: Rust network protocol 2634 and build 166494, Windows. The same protocol is required to join, and Steam updates it for you.
What location is Lag Simulator 2026 - Maximum Suffering hosted in?
Region: none published by Lag Simulator 2026 - Maximum Suffering. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 98.116.82.200:28015.
Population
Is Lag Simulator 2026 - Maximum Suffering busy?
Offline: Lag Simulator 2026 - Maximum Suffering, last seen 26 days 23 hours ago.
How does Lag Simulator 2026 - Maximum Suffering compare in the rankings?
On player hours over seven days, Lag Simulator 2026 - Maximum Suffering ranks #14,523, inside the top 63% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Lag Simulator 2026 - Maximum Suffering?
The name of Lag Simulator 2026 - Maximum Suffering carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
What map is Lag Simulator 2026 - Maximum Suffering on?
Procedural map on Lag Simulator 2026 - Maximum Suffering, made by the game.
How to Join
How do you get onto Lag Simulator 2026 - Maximum Suffering?
To connect: start Rust, press F1, enter client.connect 98.116.82.200:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.