Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,870online PAX96,202playing OCC4,104with players WIPED 3H158
MODModded traffic
Callsign

RST14671=

RUSTFALL | Zombie Apocalypse

Online 97.98.224.207:28015 checked 8m ago

moddedcarbon
Clearance · join
Players now 0/ 20 0% full
7-day average0peak 1
Rank#14,671top 66%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep6 Oct12 Oct19 Oct27 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:50 UTC FW25d ago 1 – running 1
Thu 1 Oct, 12:12 UTC26d ago 1 – 0.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 162 on average ShockRust | Blue | NoLimit
    Players 252/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 127 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 135/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 111 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 187/225
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 27/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 85 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 208/700
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 65/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry RUSTFALL | Zombie Apocalypse?

On Rust Tracker, RUSTFALL | Zombie Apocalypse sits in these lists: Modded servers, tracked live and Zombie servers, on radar. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that RUSTFALL | Zombie Apocalypse is listed under?

These tags are published by RUSTFALL | Zombie Apocalypse for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on RUSTFALL | Zombie Apocalypse on wipe day?

Recent wipes averaged a peak of 1 players. 2 hours after the latest wipe, the crowd peaked.

On what schedule does RUSTFALL | Zombie Apocalypse wipe?

The record holds too few of RUSTFALL | Zombie Apocalypse's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 25 days 23 hours.

Server Details

What is the uptime on RUSTFALL | Zombie Apocalypse, and is it online?

RUSTFALL | Zombie Apocalypse is up and online at this moment. 30% uptime over the last 7 full days, with 51 of 168 hours up. The first sighting by Rust Tracker was 23 September 2026.

Which Rust build is RUSTFALL | Zombie Apocalypse running?

Confirmed for RUSTFALL | Zombie Apocalypse: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is RUSTFALL | Zombie Apocalypse in?

Nothing on region from RUSTFALL | Zombie Apocalypse; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 97.98.224.207:28015.

Player Count

What is the player count on RUSTFALL | Zombie Apocalypse?

RUSTFALL | Zombie Apocalypse is at 0 players, capacity 20. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 20:00 UTC, averaging 0 players.

What rank does RUSTFALL | Zombie Apocalypse carry among Rust servers?

Seven-day player hours put RUSTFALL | Zombie Apocalypse at #14,671, within the top 66% of all ranked servers.

Settings

Which settings and rules are confirmed on RUSTFALL | Zombie Apocalypse?

Nothing in RUSTFALL | Zombie Apocalypse's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on RUSTFALL | Zombie Apocalypse?

A procedural map of size 2,500 runs on RUSTFALL | Zombie Apocalypse, generated by the game from seed 12345. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join RUSTFALL | Zombie Apocalypse?

To connect: start Rust, press F1, enter client.connect 97.98.224.207:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players 20 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.