HLL15335
Hello Darkness Builder map
Offline 97.247.33.103:28017 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 8/200
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02MODPlayers 1/50
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03MODPlayers 1/30
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04MODPlayers 4/200
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05MODPlayers 1/200
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06MODPlayers 0/30
Quick answers
From the figures on this page.
Filters
Where does Hello Darkness Builder map appear in Rust Tracker lists and filters?
PvE servers, tracked live, Modded servers, tracked live and Build, creative and sandbox servers — the Rust Tracker lists that include Hello Darkness Builder map. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Hello Darkness Builder map?
These tags are published by Hello Darkness Builder map for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Hello Darkness Builder map wipe?
Too few wipes on record for Hello Darkness Builder map to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 3 days 1 hours.
Server Details
Is Hello Darkness Builder map up, and how does its uptime hold?
Offline: Hello Darkness Builder map confirmed offline, last seen 30 hours ago. About 22 hours ago it restarted last, based on reported uptime. 3 of 24 hours up over the last 1 full day: 12% uptime. The first sighting by Rust Tracker was 27 October 2026.
Which Rust version is confirmed on Hello Darkness Builder map?
Rust network protocol 2635 and build 168909 is the build on Hello Darkness Builder map; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What is performance like on Hello Darkness Builder map?
Server fps held an average of 61 across the last 48 hours, never below 46. Buildings, deployables and the rest of the world took it to a maximum of 51,701 entities. Peak memory use: 1,704 MB. A climbing entity count and low fps are what register as lag for players.
Which location is Hello Darkness Builder map in?
Nothing on region from Hello Darkness Builder map; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 97.247.33.103:28017.
Player Count
What is the player count on Hello Darkness Builder map?
Offline: Hello Darkness Builder map, last seen 30 hours ago. Across the past seven days, 0 players on average.
Where does Hello Darkness Builder map sit in the server rankings?
Top 69% of all ranked servers, and #15,335 on seven-day player hours: Hello Darkness Builder map.
Settings
Which settings and rules are confirmed on Hello Darkness Builder map?
No gather rate appears in Hello Darkness Builder map's name. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on Hello Darkness Builder map?
A procedural map of size 3,000 runs on Hello Darkness Builder map, generated by the game from seed 408953264. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join Hello Darkness Builder map?
To connect: start Rust, press F1, enter client.connect 97.247.33.103:28017 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp0
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.