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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,891online PAX93,303playing OCC4,061with players WIPED 3H172
MODModded traffic
Callsign

HLL15383=

Hello Darkness PVE

Online 97.247.33.103:28015 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123415:0016:0017:0018:00

Hourly average and peak, UTC.

Server performance

02040608015:0016:0017:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Hello Darkness PVE?

Modded servers, tracked live — the Rust Tracker lists that include Hello Darkness PVE. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Hello Darkness PVE carry, and what do they mean?

The game's server browser reads these tags from Hello Darkness PVE: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does Hello Darkness PVE wipe?

Too few wipes on record for Hello Darkness PVE to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 7 days 16 hours since this world was made.

Server Details

Is Hello Darkness PVE up, and how does its uptime hold?

Right now Hello Darkness PVE is online. About 14 hours ago it restarted last, based on reported uptime. Rust Tracker logged it first on 27 October 2026.

Which Rust version is confirmed on Hello Darkness PVE?

Confirmed for Hello Darkness PVE: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

What is performance like on Hello Darkness PVE?

Average server fps over the last 48 hours: 63, with a low of 43. Maximum entities carried: 121,255, from buildings and deployables to everything else. Peak memory use: 3,093 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Hello Darkness PVE sit?

Region: none published by Hello Darkness PVE. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 97.247.33.103:28015.

Player Count

How many players are on Hello Darkness PVE right now?

Hello Darkness PVE is at 0 players, capacity 100. Across the past seven days, 0 players on average.

How does Hello Darkness PVE compare in the rankings?

Seven-day player hours put Hello Darkness PVE at #15,383, within the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Hello Darkness PVE?

The name of Hello Darkness PVE carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is Hello Darkness PVE on?

The map on Hello Darkness PVE is procedural, size 4,500, seed 1470027, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join Hello Darkness PVE?

To connect: start Rust, press F1, enter client.connect 97.247.33.103:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.