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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,774online PAX63,914playing OCC3,541with players WIPED 3H132
MODModded traffic
Callsign

HLL3251=

Hello Darkness PVE

Offline 97.247.19.87:28015 checked 19h ago

moddedoxide
Clearance · join
Players now 1/ 100 1% full
7-day average1peak 6
Rank#3,251top 15%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123423:0005:0010:0016:0021:0003:00

Hourly average and peak, UTC.

Server performance

02040608023:0005:0010:0016:0021:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Hello Darkness PVE?

On Rust Tracker, Hello Darkness PVE sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Hello Darkness PVE is listed under?

The game's server browser reads these tags from Hello Darkness PVE: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for Hello Darkness PVE?

The record holds too few of Hello Darkness PVE's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 7 days 19 hours since this world was made.

Server Details

What is the uptime on Hello Darkness PVE, and is it online?

Tracking shows Hello Darkness PVE offline as of now, last seen 19 hours ago. By its own uptime figure, the last restart was roughly 31 hours ago. 100% uptime over the last 6 full days, with 144 of 144 hours up. The first sighting by Rust Tracker was 20 October 2026.

Which Rust version is confirmed on Hello Darkness PVE?

Confirmed for Hello Darkness PVE: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Hello Darkness PVE?

For the last 48 hours it averaged 59 server fps; the floor was 38. Maximum entities carried: 121,574, from buildings and deployables to everything else. It drew as much as 3,988 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Hello Darkness PVE hosted in?

Region: none published by Hello Darkness PVE. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 97.247.19.87:28015.

Player Count

What is the player count on Hello Darkness PVE?

Offline now for Hello Darkness PVE, last seen 19 hours ago. Peak of 6 in the last seven days, average 1 players. Busiest window in 48 hours: 23:00 UTC, 3 players on average.

How does Hello Darkness PVE compare in the rankings?

On player hours over seven days, Hello Darkness PVE ranks #3,251, inside the top 15% of all ranked servers.

Settings

Which settings and rules are confirmed on Hello Darkness PVE?

The name of Hello Darkness PVE carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Hello Darkness PVE?

Generated by the game from seed 1470027, the procedural map on Hello Darkness PVE measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Hello Darkness PVE?

Open the console in Rust with F1 after starting the game, then type client.connect 97.247.19.87:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.