Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,610online PAX35,756playing OCC2,903with players WIPED 3H67
MODModded traffic
Callsign

HLL15419=

Hello Darkness PVE

Offline 97.171.185.161:28015 checked 14h ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,419top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123403:0005:0008:0010:0013:0015:00

Hourly average and peak, UTC.

Server performance

02040608003:0005:0008:0010:0013:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 157 on average ShockRust | Blue | NoLimit
    Players 80/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 115 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 82/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 31/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 6/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 12/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Hello Darkness PVE appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Hello Darkness PVE: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Hello Darkness PVE carry, and what do they mean?

The game's server browser reads these tags from Hello Darkness PVE: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Hello Darkness PVE wipe?

The record holds too few of Hello Darkness PVE's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 8 days 3 hours.

Server Details

What is the uptime on Hello Darkness PVE, and is it online?

Offline now, Hello Darkness PVE was last seen 14 hours ago. By its own uptime figure, the last restart was roughly 11 hours ago. Rust Tracker logged it first on 27 October 2026.

What Rust version is Hello Darkness PVE on?

Rust network protocol 2635 and build 168909 on Windows is what Hello Darkness PVE runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does Hello Darkness PVE run?

Average server fps over the last 48 hours: 64, with a low of 52. Maximum entities carried: 121,515, from buildings and deployables to everything else. Peak memory use: 3,223 MB. Players feel lag when fps drops and the entity count climbs.

What location is Hello Darkness PVE hosted in?

Nothing on region from Hello Darkness PVE; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 97.171.185.161:28015.

Population

What is the player count on Hello Darkness PVE?

Last seen 14 hours ago; Hello Darkness PVE is offline at present. The last seven days put it at 0 players on average.

How does Hello Darkness PVE compare in the rankings?

Top 69% of all ranked servers, and #15,419 on seven-day player hours: Hello Darkness PVE.

Map and Rules

Which settings and rules are confirmed on Hello Darkness PVE?

No gather rate appears in Hello Darkness PVE's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Hello Darkness PVE?

A procedural map of size 4,500 runs on Hello Darkness PVE, generated by the game from seed 1470027. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join Hello Darkness PVE?

To connect: start Rust, press F1, enter client.connect 97.171.185.161:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.