JNF11808=
JuanFranWorld
Online 97.113.222.218:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 15:34 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 38/500
-
02MODPlayers 124/100
-
03MODPlayers 45/225
-
04MODPlayers 22/700
-
05MODPlayers 7/200
-
06MODPlayers 4/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show JuanFranWorld?
Modded servers, tracked live — the Rust Tracker lists that include JuanFranWorld. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which tags does JuanFranWorld carry, and what do they mean?
Listed for the server browser to read, JuanFranWorld publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does JuanFranWorld wipe?
Too few wipes on record for JuanFranWorld to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 35 hours.
Location and Status
Is JuanFranWorld up, and how does its uptime hold?
Tracking shows JuanFranWorld online as of now. The uptime it reports puts the last restart about 33 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 20 October 2026.
Which Rust build is JuanFranWorld running?
Confirmed for JuanFranWorld: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
How smoothly does JuanFranWorld run?
Server fps held an average of 115 across the last 48 hours, never below 91. Maximum entities carried: 144,730, from buildings and deployables to everything else. Peak memory use: 4,866 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is JuanFranWorld hosted in?
No region is published by JuanFranWorld. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 97.113.222.218:28015.
Player Count
Is JuanFranWorld busy?
Slots 5; players on board 0: that is JuanFranWorld now. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 04:00 UTC, averaging 1 players.
Where does JuanFranWorld sit in the server rankings?
Top 53% of all ranked servers, and #11,808 on seven-day player hours: JuanFranWorld.
Map and Rules
Which settings and rules are confirmed on JuanFranWorld?
Nothing in JuanFranWorld's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on JuanFranWorld?
A procedural map of size 4,500 runs on JuanFranWorld, generated by the game from seed 89322210. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
Which steps join JuanFranWorld?
Open the console in Rust with F1 after starting the game, then type client.connect 97.113.222.218:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.