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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,757online PAX76,262playing OCC3,727with players WIPED 3H140
COMCommunity traffic
Callsign

BGL13957=

Bugaloo Deadlands PvE-PvP

Online 96.91.171.177:28015 checked 6m ago

biweekly wipes carbon
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#13,957top 63%
Last wipe12d agobiweekly schedule
Next wipe1d 0hThu 29 Oct, 13:52 UTC
Track history

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 13:52 UTC, in 1d 0h.

Its biweekly schedule tag · low confidence

usual gap11.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 1d 0hThu 29 Oct, 13:52 UTC
  2. 8d 5hThu 5 Nov, 19:00 UTCFW
  3. 15d 0hThu 12 Nov, 13:52 UTC
  4. 29d 0hThu 26 Nov, 13:52 UTC
  5. 36d 5hThu 3 Dec, 19:00 UTCFW
  6. 43d 0hThu 10 Dec, 13:52 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:52 UTC12d ago 1 – running 0
Thu 1 Oct, 18:37 UTC FW26d ago 2 halved by day 6 13.8 days 0
Tue 22 Sep, 16:31 UTC35d ago 1 halved by day 8 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Bugaloo Deadlands PvE-PvP appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Bugaloo Deadlands PvE-PvP: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which tags does Bugaloo Deadlands PvE-PvP carry, and what do they mean?

Listed for the server browser to read, Bugaloo Deadlands PvE-PvP publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe every fortnight; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Bugaloo Deadlands PvE-PvP when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 3 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 7 where it did not hold.

Which wipe times are confirmed for Bugaloo Deadlands PvE-PvP?

The prediction for Bugaloo Deadlands PvE-PvP follows its tag, as too few wipes are on record to confirm the schedule. Thursday 29 October at 13:52 UTC is when the next wipe falls due. Its world went live 12 days 23 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

What is the uptime on Bugaloo Deadlands PvE-PvP, and is it online?

Right now Bugaloo Deadlands PvE-PvP is online. By its own uptime figure, the last restart was roughly 6 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Bugaloo Deadlands PvE-PvP?

Confirmed for Bugaloo Deadlands PvE-PvP: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Bugaloo Deadlands PvE-PvP run?

Server fps held an average of 31 across the last 48 hours, never below 15. Buildings, deployables and the rest of the world took it to a maximum of 108,439 entities. Memory peaked at 3,977 MB. A climbing entity count and low fps are what register as lag for players.

Where does Bugaloo Deadlands PvE-PvP sit?

Region: none published by Bugaloo Deadlands PvE-PvP. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 96.91.171.177:28015.

Player Count

How many players are on Bugaloo Deadlands PvE-PvP right now?

Tracking Bugaloo Deadlands PvE-PvP: 0 of 100 slots filled. Over seven days: average 0, peak 1 players. At 09:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does Bugaloo Deadlands PvE-PvP compare in the rankings?

Seven-day player hours put Bugaloo Deadlands PvE-PvP at #13,957, within the top 63% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Bugaloo Deadlands PvE-PvP?

The name of Bugaloo Deadlands PvE-PvP carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on Bugaloo Deadlands PvE-PvP?

Generated by the game from seed 350804271, the procedural map on Bugaloo Deadlands PvE-PvP measures 4,250. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join Bugaloo Deadlands PvE-PvP?

Open the console in Rust with F1 after starting the game, then type client.connect 96.91.171.177:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^y,^b,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Mods and access

^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.