LCL5481
Local Playtest Server
Offline 95.70.229.122:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:36 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 205/500
-
02MODPlayers 121/100
-
03MODPlayers 183/225
-
04MODPlayers 126/700
-
05MODPlayers 19/200
-
06MODPlayers 50/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Local Playtest Server?
Modded servers, tracked live — the Rust Tracker lists that include Local Playtest Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Local Playtest Server is listed under?
Listed for the server browser to read, Local Playtest Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on Local Playtest Server when wipe day lands?
Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Local Playtest Server?
Local Playtest Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 23 days 11 hours.
Server Details
What is the uptime on Local Playtest Server, and is it online?
Offline: Local Playtest Server confirmed offline, last seen 27 hours ago. 72 of 168 hours up over the last 7 full days: 43% uptime. First contact for Rust Tracker: 23 September 2026.
Which Rust build is Local Playtest Server running?
Rust network protocol 2635 and build 168909 is the build on Local Playtest Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is Local Playtest Server hosted in?
No region is published by Local Playtest Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 95.70.229.122:28015.
Player Count
How many players are on Local Playtest Server right now?
Offline: Local Playtest Server, last seen 27 hours ago. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 20:00 UTC, 1 players on average.
What rank does Local Playtest Server carry among Rust servers?
On player hours over seven days, Local Playtest Server ranks #5,481, inside the top 25% of all ranked servers.
Settings
Which settings and rules are confirmed on Local Playtest Server?
No gather rate appears in Local Playtest Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on Local Playtest Server?
Generated by the game: the procedural map on Local Playtest Server.
Connect
What is the way to join Local Playtest Server?
To connect: start Rust, press F1, enter client.connect 95.70.229.122:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.