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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,630online PAX43,856playing OCC3,098with players WIPED 3H89
MODModded traffic
Callsign

ZVO9013=

Zov

Offline 95.55.4.176:28015 checked 11h ago

moddedoxide
Clearance · join
Players now 1/ 50 2% full
7-day average1peak 1
Rank#9,013top 41%
Last wipe18h agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeakWipe
00.250.50.75113:0014:0016:0017:0019:0020:00Wiped Tue 27 Oct, 13:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040013:0014:0016:0017:0019:0020:00Wiped Tue 27 Oct, 13:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 156 on average ShockRust | Blue | NoLimit
    Players 134/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 127 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 125/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 115 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 155/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 73/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 3/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 36/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Zov?

These Rust Tracker lists carry Zov: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the tags mean that Zov is listed under?

Listed for the server browser to read, Zov publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does Zov wipe?

Too few wipes on record for Zov to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 18 hours.

Location and Status

What is the uptime on Zov, and is it online?

Tracking shows Zov offline as of now, last seen 11 hours ago. By its own uptime figure, the last restart was roughly 5 hours ago. The first sighting by Rust Tracker was 27 October 2026.

Which Rust version is confirmed on Zov?

Confirmed for Zov: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Zov holding performance?

For the last 48 hours it averaged 197 server fps; the floor was 186. Peak entity count: 28,072, covering buildings, deployables and all else in the world. Peak memory use: 1,206 MB. Players feel lag when fps drops and the entity count climbs.

Where does Zov sit?

No region is published by Zov. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 95.55.4.176:28015.

Population

What is the player count on Zov?

Last seen 11 hours ago; Zov is offline at present. Over seven days: average 1, peak 1 players. Peak traffic in the last 48 hours came at 15:00 UTC, averaging 1 players.

How does Zov compare in the rankings?

Top 41% of all ranked servers, and #9,013 on seven-day player hours: Zov.

Map and Rules

Which settings and rules are confirmed on Zov?

Nothing in Zov's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Zov?

A procedural map of size 2,500 runs on Zov, generated by the game from seed 1055496294. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Zov?

To connect: start Rust, press F1, enter client.connect 95.55.4.176:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.