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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,872online PAX96,217playing OCC4,094with players WIPED 3H158
MODModded traffic
Callsign

MSS15119

10ms

Offline 95.55.118.66:28015 checked 16d ago

moddedoxide
Clearance · join
Players now 1/ 15 7% full
7-day average0peak –
Rank#15,119top 68%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct12 Oct15 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 10:48 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does 10ms appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include 10ms. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on 10ms?

Listed for the server browser to read, 10ms publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on 10ms when wipe day lands?

The average peak across recent wipes: 1 players. 6 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for 10ms?

Too few wipes on record for 10ms to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 16 days 7 hours.

Location and Status

Is 10ms up, and how does its uptime hold?

Tracking shows 10ms offline as of now, last seen 16 days 1 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 2 October 2026.

Which Rust build is 10ms running?

Rust network protocol 2634 and build 167398 is the build on 10ms; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does 10ms sit?

Nothing on region from 10ms; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 95.55.118.66:28015.

Population

What is the player count on 10ms?

Offline now for 10ms, last seen 16 days 1 hours ago.

Where does 10ms sit in the server rankings?

Top 68% of all ranked servers, and #15,119 on seven-day player hours: 10ms.

Settings

Which settings and rules are confirmed on 10ms?

No gather rate appears in 10ms's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on 10ms?

Generated by the game: the procedural map on 10ms.

Connect

How do you get onto 10ms?

To connect: start Rust, press F1, enter client.connect 95.55.118.66:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp15
Max players Capacity: 15 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.