Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,711online PAX67,607playing OCC3,578with players WIPED 3H106
MODModded traffic
Callsign

TST15423

TEST

Offline EU 95.52.241.30:28015 checked 5d ago

weekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 300 0% full
7-day average0peak –
Rank#15,423top 69% · #2585 in EU
Last wipe17d agoweekly schedule
Next wipe1d 6hThu 29 Oct, 18:18 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct10 Oct15 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 18:18 UTC, in 1d 6h.

Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 1d 6hThu 29 Oct, 18:18 UTC
  2. 8d 6hThu 5 Nov, 19:00 UTCFW
  3. 15d 6hThu 12 Nov, 18:18 UTC
  4. 22d 6hThu 19 Nov, 18:18 UTC
  5. 29d 6hThu 26 Nov, 18:18 UTC
  6. 36d 6hThu 3 Dec, 19:00 UTCFW
  7. 43d 6hThu 10 Dec, 18:18 UTC

The first 48 hours of its last wipes

Thu 22 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:18 UTC5d ago 0 – running 0
Sat 10 Oct, 14:54 UTC17d ago 0 – 12.1 days 0
Fri 9 Oct, 14:57 UTC18d ago 1 – 1 days 0
Thu 8 Oct, 20:04 UTC19d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STR581EU · groups of 8+ · weekly · 127 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 133/100
  2. 02MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 178/225
  3. 03MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 16/200
  4. 04MOD
    Callsign WLL015EU · groups of 8+ · weekly · 25 on average [EU] Willjum's Solo Only | Thursday Wipes
    Players 12/175
  5. 05MOD
    Callsign TRV010EU · no group limit · weekly · 23 on average TRAVELER SOLO [MAX 1] Wipe 26.10
    Players 40/100
  6. 06MOD
    Callsign RST106EU · groups of 16+ · weekly · 13 on average RustAria #2 [х2 | NoLimit | Мoскoвcкий]
    Players 7/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does TEST appear in Rust Tracker lists and filters?

These Rust Tracker lists carry TEST: EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the tags on TEST?

These tags are published by TEST for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): Capacity: 300 slots; ts24 (Group limit): Team limit: 24; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on TEST when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does TEST wipe?

TEST's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Thursday 29 October at 18:18 UTC is when the next wipe falls due. 17 days 21 hours since this world was made. Its tags carry a weekly wipe schedule.

Server Details

Is TEST up, and how does its uptime hold?

Offline now, TEST was last seen 5 days 17 hours ago. 4 of 168 hours up over the last 7 full days: 2% uptime. The first sighting by Rust Tracker was 1 October 2026.

Which Rust version is confirmed on TEST?

Rust network protocol 2635 and build 168909 is the build on TEST; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does TEST sit?

The EU tag places TEST in Europe, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 95.52.241.30:28015.

Population

How many players are on TEST right now?

Offline: TEST, last seen 5 days 17 hours ago. Across the past seven days, 0 players on average.

Where does TEST sit in the server rankings?

Top 69% of all ranked servers and #2,585 in Europe: TEST ranks #15,423 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on TEST?

The name of TEST carries no gather rate. The group limit is 24 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. Off: VAC, Valve's anti-cheat.

How to Join

How do you get onto TEST?

To connect: start Rust, press F1, enter client.connect 95.52.241.30:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players Capacity: 300 slots.
ts24
Group limit Team limit: 24.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.