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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,842online PAX65,813playing OCC3,613with players WIPED 3H131
MODModded traffic
Callsign

BDW12848

BedWars Dev

Offline 95.52.119.35:28015 checked 11d ago

moddedcarbon
Clearance · join
Players now 1/ 50 2% full
7-day average0peak –
Rank#12,848top 59%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct14 Oct18 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:15 UTC12d ago 2 – running 2
Tue 13 Oct, 19:39 UTC14d ago 2 held half 2.1 days 0
Sun 11 Oct, 20:11 UTC16d ago 2 – 2 days 0
Sat 10 Oct, 23:32 UTC16d ago 2 – 0.9 days 0
Wed 7 Oct, 23:05 UTC19d ago 2 held half 3 days 0
Wed 7 Oct, 07:40 UTC20d ago 2 – 0.6 days 1
Tue 6 Oct, 21:17 UTC21d ago 2 – 0.4 days 0
Mon 5 Oct, 20:44 UTC22d ago 3 – 1 days 3
Sun 4 Oct, 17:36 UTC23d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does BedWars Dev appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include BedWars Dev. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that BedWars Dev is listed under?

These tags are published by BedWars Dev for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on BedWars Dev when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

Which wipe times are confirmed for BedWars Dev?

Wipe times at BedWars Dev are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 12 days.

Server Details

How reliable is BedWars Dev, and is it online now?

Tracking shows BedWars Dev offline as of now, last seen 11 days 23 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 1 October 2026.

Which Rust build is BedWars Dev running?

Rust network protocol 2634 and build 166652 on Windows is what BedWars Dev runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is BedWars Dev in?

Nothing on region from BedWars Dev; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 95.52.119.35:28015.

Player Count

What is the player count on BedWars Dev?

Offline now for BedWars Dev, last seen 11 days 23 hours ago.

Where does BedWars Dev sit in the server rankings?

Top 59% of all ranked servers, and #12,848 on seven-day player hours: BedWars Dev.

Settings

Which settings and rules are confirmed on BedWars Dev?

No gather rate appears in BedWars Dev's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

How to Join

How do you get onto BedWars Dev?

To connect: start Rust, press F1, enter client.connect 95.52.119.35:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.