DVL14143
Development Server
Offline 95.47.113.106:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 14:49 UTC38d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 43/500
-
02MODPlayers 135/100
-
03MODPlayers 48/225
-
04MODPlayers 17/700
-
05MODPlayers 1/200
-
06MODPlayers 4/1000
Quick answers
From the figures on this page.
Filters
Where does Development Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Development Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Development Server carry, and what do they mean?
Listed for the server browser to read, Development Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on Development Server on wipe day?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.
When does Development Server wipe?
Too few wipes on record for Development Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 38 days 14 hours.
Location and Status
Is Development Server up, and how does its uptime hold?
Offline now, Development Server was last seen 38 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 20 September 2026.
Which Rust version is confirmed on Development Server?
Confirmed for Development Server: Rust network protocol 2633 and build 164530, Windows. The same protocol is required to join, and Steam updates it for you.
What location is Development Server hosted in?
Region: none published by Development Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 95.47.113.106:28015.
Player Count
How many players are on Development Server right now?
Last seen 38 days 12 hours ago; Development Server is offline at present.
What rank does Development Server carry among Rust servers?
On player hours over seven days, Development Server ranks #14,143, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on Development Server?
Nothing in Development Server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.
Which map is loaded on Development Server?
Generated by the game: the procedural map on Development Server.
How to Join
What is the way to join Development Server?
Open the console in Rust with F1 after starting the game, then type client.connect 95.47.113.106:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.