NMA13334
Name of Server as Shown on the Client Server List
Offline 95.44.11.200:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 39/500
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02MODPlayers 127/100
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03MODPlayers 49/225
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04MODPlayers 19/700
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05MODPlayers 6/200
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06MODPlayers 7/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Name of Server as Shown on the Client Server List?
On Rust Tracker, Name of Server as Shown on the Client Server List sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
Listed for the server browser to read, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does Name of Server as Shown on the Client Server List wipe?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 45 days 5 hours.
Location and Status
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Offline now, Name of Server as Shown on the Client Server List was last seen 42 days 4 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on Name of Server as Shown on the Client Server List?
Rust network protocol 2633 and build 163794 on Windows is what Name of Server as Shown on the Client Server List runs. To join, your game must be on the same protocol; Steam handles the update.
What location is Name of Server as Shown on the Client Server List hosted in?
Nothing on region from Name of Server as Shown on the Client Server List; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 95.44.11.200:28015.
Player Count
Is Name of Server as Shown on the Client Server List busy?
Offline now for Name of Server as Shown on the Client Server List, last seen 42 days 4 hours ago.
What rank does Name of Server as Shown on the Client Server List carry among Rust servers?
On player hours over seven days, Name of Server as Shown on the Client Server List ranks #13,334, inside the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
No gather rate appears in Name of Server as Shown on the Client Server List's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.
Which map is loaded on Name of Server as Shown on the Client Server List?
Generated by the game: the procedural map on Name of Server as Shown on the Client Server List.
How to Join
Which steps join Name of Server as Shown on the Client Server List?
To connect: start Rust, press F1, enter client.connect 95.44.11.200:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.