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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,842online PAX65,813playing OCC3,613with players WIPED 3H129
MODModded traffic
Callsign

NMS15404

nameserver

Offline 95.27.69.172:28015 checked 3d ago

moddedoxide
Clearance · join
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,404top 69%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Sat 3 OctFri 25 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:44 UTC24d ago 1 – running 1
Fri 25 Sep, 11:26 UTC32d ago 1 – 8.1 days 0
Wed 23 Sep, 17:24 UTC34d ago 1 – 1.8 days 1
Wed 16 Sep, 15:04 UTC41d ago 1 halved by day 5 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does nameserver appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include nameserver. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that nameserver is listed under?

These tags are published by nameserver for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): Slots: 15; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on nameserver on wipe day?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 5.

On what schedule does nameserver wipe?

Irregular wipe times at nameserver: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 24 days 6 hours since this world was made.

Server Details

Is nameserver up, and how does its uptime hold?

Offline now, nameserver was last seen 3 days 14 hours ago. 1% uptime over the last 7 full days, with 1 of 168 hours up. Rust Tracker logged it first on 14 September 2026.

Which Rust build is nameserver running?

Rust network protocol 2635 and build 167781 on Windows is what nameserver runs. Steam updates it for you; your game must share the protocol to join.

Which location is nameserver in?

No region is published by nameserver. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 95.27.69.172:28015.

Population

Is nameserver busy?

Offline: nameserver, last seen 3 days 14 hours ago. Seven-day average for this server: 0 players.

Where does nameserver sit in the server rankings?

Top 69% of all ranked servers, and #15,404 on seven-day player hours: nameserver.

Map and Rules

Which settings and rules are confirmed on nameserver?

No gather rate appears in nameserver's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on nameserver?

Generated by the game: the procedural map on nameserver.

How to Join

What is the way to join nameserver?

Open the console in Rust with F1 after starting the game, then type client.connect 95.27.69.172:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players Slots: 15.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.