TST14733
Testing server
Offline 95.26.147.203:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 137/500
-
02MODPlayers 121/100
-
03MODPlayers 133/225
-
04MODPlayers 30/200
-
05MODPlayers 123/700
-
06MODPlayers 41/1000
Quick answers
From the figures on this page.
Filters
Where does Testing server appear in Rust Tracker lists and filters?
On Rust Tracker, Testing server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Testing server?
The game's server browser reads these tags from Testing server: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for Testing server?
The record holds too few of Testing server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 24 days 5 hours.
Server Details
How reliable is Testing server, and is it online now?
Offline now, Testing server was last seen 23 days 16 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 4 October 2026.
Which Rust build is Testing server running?
Rust network protocol 2634 and build 166652 is the build on Testing server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What location is Testing server hosted in?
No region is published by Testing server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 95.26.147.203:28015.
Population
What is the player count on Testing server?
Offline: Testing server, last seen 23 days 16 hours ago.
Where does Testing server sit in the server rankings?
Top 65% of all ranked servers, and #14,733 on seven-day player hours: Testing server.
Settings
Which settings and rules are confirmed on Testing server?
No gather rate appears in Testing server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Connect
What is the way to join Testing server?
To connect: start Rust, press F1, enter client.connect 95.26.147.203:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.