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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,790online PAX66,598playing OCC3,624with players WIPED 3H126
MODModded traffic
Callsign

TST10434

Testing server

Offline 95.26.144.10:28015 checked 4d ago

moddedoxide
Clearance · join
Players now 1/ 1 100% full
7-day average1peak 1
Rank#10,434top 47%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Testing server appear in Rust Tracker lists and filters?

On Rust Tracker, Testing server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Testing server carry, and what do they mean?

The game's server browser reads these tags from Testing server: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Testing server wipe?

Testing server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 6 days 3 hours since this world was made.

Location and Status

How reliable is Testing server, and is it online now?

Offline now, Testing server was last seen 4 days 21 hours ago. 1 of 96 hours up over the last 4 full days: 1% uptime. Rust Tracker logged it first on 23 October 2026.

Which Rust build is Testing server running?

Rust network protocol 2635 and build 168909 on Windows is what Testing server runs. Steam updates it for you; your game must share the protocol to join.

Where does Testing server sit?

No region is published by Testing server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 95.26.144.10:28015.

Player Count

What is the player count on Testing server?

Offline now for Testing server, last seen 4 days 21 hours ago. Over seven days: average 1, peak 1 players.

How does Testing server compare in the rankings?

On player hours over seven days, Testing server ranks #10,434, inside the top 47% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Testing server?

The name of Testing server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Connect

What is the way to join Testing server?

To connect: start Rust, press F1, enter client.connect 95.26.144.10:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.