TST13927
Testing server
Offline 95.26.143.253:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:07 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 103/500
-
02MODPlayers 120/100
-
03MODPlayers 125/225
-
04MODPlayers 97/700
-
05MODPlayers 27/200
-
06MODPlayers 26/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Testing server?
Modded servers, tracked live — the Rust Tracker lists that include Testing server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Testing server?
The game's server browser reads these tags from Testing server: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on Testing server when wipe day lands?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for Testing server?
Testing server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 7 days 5 hours since this world was made.
Location and Status
Is Testing server up, and how does its uptime hold?
Offline: Testing server confirmed offline, last seen 7 days 4 hours ago. Uptime stood at 0% for the last 6 full days, 0 of 144 hours online. First contact for Rust Tracker: 21 October 2026.
Which Rust build is Testing server running?
Rust network protocol 2634 and build 167781 on Windows is what Testing server runs. Steam updates it for you; your game must share the protocol to join.
Where does Testing server sit?
No region is published by Testing server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 95.26.143.253:28015.
Population
How many players are on Testing server right now?
Last seen 7 days 4 hours ago; Testing server is offline at present. Over seven days: average 1, peak 1 players.
What rank does Testing server carry among Rust servers?
On player hours over seven days, Testing server ranks #13,927, inside the top 63% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Testing server?
The name of Testing server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Connect
Which steps join Testing server?
Open the console in Rust with F1 after starting the game, then type client.connect 95.26.143.253:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.