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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,853online PAX82,944playing OCC3,958with players WIPED 3H168
MODModded traffic
Callsign

TST13179

Testing server

Offline 95.26.142.151:28015 checked 14d ago

moddedoxide
Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,179top 61%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Testing server appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Testing server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Testing server?

The game's server browser reads these tags from Testing server: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does Testing server wipe?

Testing server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 15 days 9 hours.

Server Details

Is Testing server up, and how does its uptime hold?

Offline: Testing server confirmed offline, last seen 14 days 6 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 October 2026.

Which Rust build is Testing server running?

Rust network protocol 2634 and build 167781 is the build on Testing server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Testing server in?

Nothing on region from Testing server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 95.26.142.151:28015.

Population

How many players are on Testing server right now?

Offline: Testing server, last seen 14 days 6 hours ago.

Where does Testing server sit in the server rankings?

Top 61% of all ranked servers, and #13,179 on seven-day player hours: Testing server.

Map and Rules

Which settings and rules are confirmed on Testing server?

No gather rate appears in Testing server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Connect

How do you get onto Testing server?

To connect: start Rust, press F1, enter client.connect 95.26.142.151:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.